Biblio

Found 5756 results

Filters: Keyword is Human Behavior  [Clear All Filters]
2021-04-08
Bloch, M., Barros, J., Rodrigues, M. R. D., McLaughlin, S. W..  2008.  Wireless Information-Theoretic Security. IEEE Transactions on Information Theory. 54:2515–2534.
This paper considers the transmission of confidential data over wireless channels. Based on an information-theoretic formulation of the problem, in which two legitimates partners communicate over a quasi-static fading channel and an eavesdropper observes their transmissions through a second independent quasi-static fading channel, the important role of fading is characterized in terms of average secure communication rates and outage probability. Based on the insights from this analysis, a practical secure communication protocol is developed, which uses a four-step procedure to ensure wireless information-theoretic security: (i) common randomness via opportunistic transmission, (ii) message reconciliation, (iii) common key generation via privacy amplification, and (iv) message protection with a secret key. A reconciliation procedure based on multilevel coding and optimized low-density parity-check (LDPC) codes is introduced, which allows to achieve communication rates close to the fundamental security limits in several relevant instances. Finally, a set of metrics for assessing average secure key generation rates is established, and it is shown that the protocol is effective in secure key renewal-even in the presence of imperfect channel state information.
2020-08-28
Ferreira, Pedro, Orvalho, Joao, Boavida, Fernando.  2007.  Security and privacy in a middleware for large scale mobile and pervasive augmented reality. 2007 15th International Conference on Software, Telecommunications and Computer Networks. :1—5.
Ubiquitous or pervasive computing is a new kind of computing, where specialized elements of hardware and software will have such high level of deployment that their use will be fully integrated with the environment. Augmented reality extends reality with virtual elements but tries to place the computer in a relatively unobtrusive, assistive role. In this paper we propose, test and analyse a security and privacy architecture for a previously proposed middleware architecture for mobile and pervasive large scale augmented reality games, which is the main contribution of this paper. The results show that the security features proposed in the scope of this work do not affect the overall performance of the system.
2020-01-27
Sekine, Junko, Campos-Náñnez, Enrique, Harrald, John R., Abeledo, Hernán.  2006.  A Simulation-Based Approach to Trade-off Analysis of Port Security. Proceedings of the 38th Conference on Winter Simulation. :521–528.

Motivated by the September 11 attacks, we are addressing the problem of policy analysis of supply-chain security. Considering the potential economic and operational impacts of inspection together with the inherent difficulty of assigning a reasonable cost to an inspection failure call for a policy analysis methodology in which stakeholders can understand the trade-offs between the diverse and potentially conflicting objectives. To obtain this information, we used a simulation-based methodology to characterize the set of Pareto optimal solutions with respect to the multiple objectives represented in the decision problem. Our methodology relies on simulation and the response surface method (RSM) to model the relationships between inspection policies and relevant stakeholder objectives in order to construct a set of Pareto optimal solutions. The approach is illustrated with an application to a real-world supply chain.

2020-08-28
Ferreira, P.M.F.M., Orvalho, J.M., Boavida, F..  2005.  Large Scale Mobile and Pervasive Augmented Reality Games. EUROCON 2005 - The International Conference on "Computer as a Tool". 2:1775—1778.
Ubiquitous or pervasive computing is a new kind of computing, where specialized elements of hardware and software will have such high level of deployment that their use will be fully integrated with the environment. Augmented reality extends reality with virtual elements but tries to place the computer in a relatively unobtrusive, assistive role. To our knowledge, there is no specialized network middleware solution for large-scale mobile and pervasive augmented reality games. We present a work that focus on the creation of such network middleware for mobile and pervasive entertainment, applied to the area of large scale augmented reality games. In, this context, mechanisms are being studied, proposed and evaluated to deal with issues such as scalability, multimedia data heterogeneity, data distribution and replication, consistency, security, geospatial location and orientation, mobility, quality of service, management of networks and services, discovery, ad-hoc networking and dynamic configuration
2018-07-06
Du, Xiaojiang.  2004.  Using k-nearest neighbor method to identify poison message failure. IEEE Global Telecommunications Conference, 2004. GLOBECOM '04. 4:2113–2117Vol.4.

Poison message failure is a mechanism that has been responsible for large scale failures in both telecommunications and IP networks. The poison message failure can propagate in the network and cause an unstable network. We apply a machine learning, data mining technique in the network fault management area. We use the k-nearest neighbor method to identity the poison message failure. We also propose a "probabilistic" k-nearest neighbor method which outputs a probability distribution about the poison message. Through extensive simulations, we show that the k-nearest neighbor method is very effective in identifying the responsible message type.

2021-04-08
Imai, H., Hanaoka, G., Shikata, J., Otsuka, A., Nascimento, A. C..  2002.  Cryptography with information theoretic security. Proceedings of the IEEE Information Theory Workshop. :73–.
Summary form only given. We discuss information-theoretic methods to prove the security of cryptosystems. We study what is called, unconditionally secure (or information-theoretically secure) cryptographic schemes in search for a system that can provide long-term security and that does not impose limits on the adversary's computational power.