Visible to the public Lord of Secure: The Virtual Reality Game for Educating Network Security

TitleLord of Secure: The Virtual Reality Game for Educating Network Security
Publication TypeConference Paper
Year of Publication2018
AuthorsVisoottiviseth, Vasaka, Phungphat, Atit, Puttawong, Nuntapob, Chantaraumporn, Pamanut, Haga, Jason
Conference Name2018 Seventh ICT International Student Project Conference (ICT-ISPC)
PublisherIEEE
Conference LocationNakhonpathom
ISBN Number978-1-5386-7805-3
Keywordshoney pots, Human Behavior, human factors, pubcrawl, resilience, Resiliency, Scalability
Abstract

At the present, the security on the Internet is very sensitive and important. Most of the computer science curricula in universities and institutes of higher education provides this knowledge in term of computer and network security. Therefore, students studying in the information technology area need to have some basic knowledge about the security in order to prevent the potential attacks and protect themselves from hackers or intruders. Unfortunately, the network security concept is moderately abstract when students learn in the traditional lecture-based class. In this paper, to motivate and help students to perceive better than in the traditional classroom, we propose a security game called "Lord of Secure", which is a virtual reality (VR) game on Android for education. It is an alternative learning materials for learners to gain the knowledge about the network security effectively. The game composes of main topics of the network security such as Firewall, IDS, IPS, and Honey pot. Moreover, the game will give the players knowledge about network security through the virtual world. The game also contains several quizzes including pretest and posttest, so players will know how much they gain more knowledge about network security by comparing scores before and after playing the game.

URLhttps://ieeexplore.ieee.org/document/8523947
DOI10.1109/ICT-ISPC.2018.8523947
Citation Keyvisoottiviseth_lord_2018