Visible to the public Biblio

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2020-10-05
Abusitta, Adel, Bellaiche, Martine, Dagenais, Michel.  2018.  A trust-based game theoretical model for cooperative intrusion detection in multi-cloud environments. 2018 21st Conference on Innovation in Clouds, Internet and Networks and Workshops (ICIN). :1—8.

Cloud systems are becoming more complex and vulnerable to attacks. Cyber attacks are also becoming more sophisticated and harder to detect. Therefore, it is increasingly difficult for a single cloud-based intrusion detection system (IDS) to detect all attacks, because of limited and incomplete knowledge about attacks. The recent researches in cyber-security have shown that a co-operation among IDSs can bring higher detection accuracy in such complex computer systems. Through collaboration, a cloud-based IDS can consult other IDSs about suspicious intrusions and increase the decision accuracy. The problem of existing cooperative IDS approaches is that they overlook having untrusted (malicious or not) IDSs that may negatively effect the decision about suspicious intrusions in the cloud. Moreover, they rely on a centralized architecture in which a central agent regulates the cooperation, which contradicts the distributed nature of the cloud. In this paper, we propose a framework that enables IDSs to distributively form trustworthy IDSs communities. We devise a novel decentralized algorithm, based on coalitional game theory, that allows a set of cloud-based IDSs to cooperatively set up their coalition in such a way to make their individual detection accuracy increase, even in the presence of untrusted IDSs.

2017-03-29
Lou, Jian, Vorobeychik, Yevgeniy.  2016.  Decentralization and Security in Dynamic Traffic Light Control. Proceedings of the Symposium and Bootcamp on the Science of Security. :90–92.

Complex traffic networks include a number of controlled intersections, and, commonly, multiple districts or municipalities. The result is that the overall traffic control problem is extremely complex computationally. Moreover, given that different municipalities may have distinct, non-aligned, interests, traffic light controller design is inherently decentralized, a consideration that is almost entirely absent from related literature. Both complexity and decentralization have great bearing both on the quality of the traffic network overall, as well as on its security. We consider both of these issues in a dynamic traffic network. First, we propose an effective local search algorithm to efficiently design system-wide control logic for a collection of intersections. Second, we propose a game theoretic (Stackelberg game) model of traffic network security in which an attacker can deploy denial-of-service attacks on sensors, and develop a resilient control algorithm to mitigate such threats. Finally, we propose a game theoretic model of decentralization, and investigate this model both in the context of baseline traffic network design, as well as resilient design accounting for attacks. Our methods are implemented and evaluated using a simple traffic network scenario in SUMO.