Biblio
In this paper we consider connected and autonomous vehicles (CAV) in a traffic network as moving waves defined by their frequency and phase. This outlook allows us to develop a multi-layer decentralized control strategy that achieves the following desirable behaviors: (1) safe spacing between vehicles traveling down the same road, (2) coordinated safe crossing at intersections of conflicting flows, (3) smooth velocity profiles when traversing adjacent intersections. The approach consist of using the Kuramoto equation to synchronize the phase and frequency of agents in the network. The output of this layer serves as the reference trajectory for a back-stepping controller that interfaces the first-order dynamics of the phase-domain layer and the second order dynamics of the vehicle. We show the performance of the strategy for a single intersection and a small urban grid network. The literature has focused on solving the intersection coordination problem in both a centralized and decentralized manner. Some authors have even used the Kuramoto equation to achieve synchronization of traffic lights. Our proposed strategy falls in the rubric of a decentralized approach, but unlike previous work, it defines the vehicles as the oscillating agents, and leverages their inter-connectivity to achieve network-wide synchronization. In this way, it combines the benefits of coordinating the crossing of vehicles at individual intersections and synchronizing flow from adjacent junctions.
Autonomous active exploration requires search algorithms that can effectively balance the need for workspace coverage with energetic costs. We present a strategy for planning optimal search trajectories with respect to the distribution of expected information over a workspace. We formulate an iterative optimal control algorithm for general nonlinear dynamics, where the metric for information gain is the difference between the spatial distribution and the statistical representation of the time-averaged trajectory, i.e. ergodicity. Previous work has designed a continuous-time trajectory optimization algorithm. In this paper, we derive two discrete-time iterative trajectory optimization approaches, one based on standard first-order discretization and the other using symplectic integration. The discrete-time methods based on first-order discretization techniques are both faster than the continuous-time method in the studied examples. Moreover, we show that even for a simple system, the choice of discretization has a dramatic impact on the resulting control and state trajectories. While the standard discretization method turns unstable, the symplectic method, which is structure-preserving, achieves lower values for the objective.