Visible to the public Biblio

Filters: Keyword is immersive analytics  [Clear All Filters]
2022-05-23
Iglesias, Maria Insa, Jenkins, Mark, Morison, Gordon.  2021.  An Enhanced Photorealistic Immersive System using Augmented Situated Visualization within Virtual Reality. 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). :514–515.
This work presents a system which allows image data and extracted features from a real-world location to be captured and modelled in a Virtual Reality (VR) environment combined with Augmented Situated Visualizations (ASV) overlaid and registered in a virtual environment. Combining these technologies with techniques from Data Science and Artificial Intelligence (AI)(such as image analysis and 3D reconstruction) allows the creation of a setting where remote locations can be modelled and interacted with from anywhere in the world. This Enhanced Photorealistic Immersive (EPI) system is highly adaptable to a wide range of use cases and users as it can be utilized to model and interact with any environment which can be captured as image data (such as training for operation in hazardous environments, accessibility solutions for exploration of historical/tourism locations and collaborative learning environments). A use case example focused on a structural examination of railway tunnels along with a pilot study is presented, which can demonstrate the usefulness of the EPI system.
2018-01-10
Cordeil, Maxime, Cunningham, Andrew, Dwyer, Tim, Thomas, Bruce H., Marriott, Kim.  2017.  ImAxes: Immersive Axes As Embodied Affordances for Interactive Multivariate Data Visualisation. Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology. :71–83.
We introduce ImAxes immersive system for exploring multivariate data using fluid, modeless interaction. The basic interface element is an embodied data axis. The user can manipulate these axes like physical objects in the immersive environment and combine them into sophisticated visualisations. The type of visualisation that appears depends on the proximity and relative orientation of the axes with respect to one another, which we describe with a formal grammar. This straight-forward composability leads to a number of emergent visualisations and interactions, which we review, and then demonstrate with a detailed multivariate data analysis use case.
2017-06-27
Bonada, Santiago, Veras, Rafael, Collins, Christopher.  2016.  Personalized Views for Immersive Analytics. Proceedings of the 2016 ACM Companion on Interactive Surfaces and Spaces. :83–89.

In this paper we present work-in-progress toward a vision of personalized views of visual analytics interfaces in the context of collaborative analytics in immersive spaces. In particular, we are interested in the sense of immersion, responsiveness, and personalization afforded by gaze-based input. Through combining large screen visual analytics tools with eye-tracking, a collaborative visual analytics system can become egocentric while not disrupting the collaborative nature of the experience. We present a prototype system and several ideas for real-time personalization of views in visual analytics.

Luboschik, Martin, Berger, Philip, Staadt, Oliver.  2016.  On Spatial Perception Issues In Augmented Reality Based Immersive Analytics. Proceedings of the 2016 ACM Companion on Interactive Surfaces and Spaces. :47–53.

Beyond other domains, the field of immersive analytics makes use of Augmented Reality techniques to successfully support users in analyzing data. When displaying ubiquitous data integrated into the everyday life, spatial immersion issues like depth perception, data localization and object relations become relevant. Although there is a variety of techniques to deal with those, they are difficult to apply if the examined data or the reference space are large and abstract. In this work, we discuss observed problems in such immersive analytics systems and the applicability of current countermeasures to identify needs for action.