Biblio
The world is fundamentally compositional, so it is natural to think of visual recognition as the recognition of basic visually primitives that are composed according to well-defined rules. This strategy allows us to recognize unseen complex concepts from simple visual primitives. However, the current trend in visual recognition follows a data greedy approach where huge amounts of data are required to learn models for any desired visual concept. In this paper, we build on the compositionality principle and develop an "algebra" to compose classifiers for complex visual concepts. To this end, we learn neural network modules to perform boolean algebra operations on simple visual classifiers. Since these modules form a complete functional set, a classifier for any complex visual concept defined as a boolean expression of primitives can be obtained by recursively applying the learned modules, even if we do not have a single training sample. As our experiments show, using such a framework, we can compose classifiers for complex visual concepts outperforming standard baselines on two well-known visual recognition benchmarks. Finally, we present a qualitative analysis of our method and its properties.
The usage of small drones/UAVs has significantly increased recently. Consequently, there is a rising potential of small drones being misused for illegal activities such as terrorism, smuggling of drugs, etc. posing high-security risks. Hence, tracking and surveillance of drones are essential to prevent security breaches. The similarity in the appearance of small drone and birds in complex background makes it challenging to detect drones in surveillance videos. This paper addresses the challenge of detecting small drones in surveillance videos using popular and advanced deep learning-based object detection methods. Different CNN-based architectures such as ResNet-101 and Inception with Faster-RCNN, as well as Single Shot Detector (SSD) model was used for experiments. Due to sparse data available for experiments, pre-trained models were used while training the CNNs using transfer learning. Best results were obtained from experiments using Faster-RCNN with the base architecture of ResNet-101. Experimental analysis on different CNN architectures is presented in the paper, along with the visual analysis of the test dataset.
There are two types of network architectures are presents those are wired network and wireless network. MANETs is one of the examples of wireless network. Each and every network has their own features which make them different from other types of network. Some of the features of MANETs are; infrastructure less network, mobility, dynamic network topology which make it different and more popular from wired network but these features also generate different problems for achieving security due to the absence of centralized authority inside network as well as sending of data due to its mobility features. Achieving security in wired network is little-bit easy compare to MANETs because in wired network user need to just protect main centralized authority for achieving security whereas in MANETs there is no centralized authority available so protecting server in MANETs is difficult compare to wired network. Data sending and receiving process is also easy in wired network but mobility features makes this data sending and receiving process difficult in MANETs. Protecting server or central repository without making use of secrete sharing in wired network will create so many challenges and problem in terms of security. The proposed system makes use of Secrete sharing method to protect server from malicious nodes and `A New particle Swarm Optimization Method for MANETs' (NPSOM) for performing data sending and receiving operation in optimization way. NPSOM technique get equated with the steady particle swarm optimizer (PSO) technique. PSO was essentially designed by Kennedy, Eberhart in 1995. These methods are based upon 4 dissimilar types of parameters. These techniques were encouraged by common performance of animals, some of them are bird assembling and fish tuition, ant colony. The proposed system converts this PSO in the form of MANETs where Particle is nothing but the nodes in the network, Swarm means collection of multiple nodes and Optimization means finding the best and nearer root to reach to destination. Each and every element study about their own previous best solution which they are having with them for the given optimization problem, likewise they see for the groups previous best solution which they got for the same problem and finally they correct its solution depending on these values. This same process gets repeated for finding of the best and optimal solutions value. NPSOM technique, used in proposed system there every element changes its location according to the solution which they got previously and which is poorest as well as their collection's earlier poorest solution for finding best, optimal value. In this proposed system we are concentrating on, sidestepping element's and collections poorest solution which they got before.
CAPTCHA is a type of challenge-response test to ensure that the response is only generated by humans and not by computerized robots. CAPTCHA are getting harder as because usage of latest advanced pattern recognition and machine learning algorithms are capable of solving simpler CAPTCHA. However, some enhancement procedures make the CAPTCHAs too difficult to be recognized by the human. This paper resolves the problem by next generation human-friendly mini game-CAPTCHA for quantifying the usability of CAPTCHAs.