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2020-11-30
Chai, W. K., Pavlou, G., Kamel, G., Katsaros, K. V., Wang, N..  2019.  A Distributed Interdomain Control System for Information-Centric Content Delivery. IEEE Systems Journal. 13:1568–1579.
The Internet, the de facto platform for large-scale content distribution, suffers from two issues that limit its manageability, efficiency, and evolution. First, the IP-based Internet is host-centric and agnostic to the content being delivered and, second, the tight coupling of the control and data planes restrict its manageability, and subsequently the possibility to create dynamic alternative paths for efficient content delivery. Here, we present the CURLING system that leverages the emerging Information-Centric Networking paradigm for enabling cost-efficient Internet-scale content delivery by exploiting multicasting and in-network caching. Following the software-defined networking concept that decouples the control and data planes, CURLING adopts an interdomain hop-by-hop content resolution mechanism that allows network operators to dynamically enforce/change their network policies in locating content sources and optimizing content delivery paths. Content publishers and consumers may also control content access according to their preferences. Based on both analytical modeling and simulations using real domain-level Internet subtopologies, we demonstrate how CURLING supports efficient Internet-scale content delivery without the necessity for radical changes to the current Internet.
2019-06-24
Chouikhi, S., Merghem-Boulahia, L., Esseghir, M..  2018.  Energy Demand Scheduling Based on Game Theory for Microgrids. 2018 IEEE International Conference on Communications (ICC). :1–6.

The advent of smart grids offers us the opportunity to better manage the electricity grids. One of the most interesting challenges in the modern grids is the consumer demand management. Indeed, the development in Information and Communication Technologies (ICTs) encourages the development of demand-side management systems. In this paper, we propose a distributed energy demand scheduling approach that uses minimal interactions between consumers to optimize the energy demand. We formulate the consumption scheduling as a constrained optimization problem and use game theory to solve this problem. On one hand, the proposed approach aims to reduce the total energy cost of a building's consumers. This imposes the cooperation between all the consumers to achieve the collective goal. On the other hand, the privacy of each user must be protected, which means that our distributed approach must operate with a minimal information exchange. The performance evaluation shows that the proposed approach reduces the total energy cost, each consumer's individual cost, as well as the peak to average ratio.