Biblio
Simple connectivity and data requirements together with high lifetime of battery are the main issues for the machine-to-machine (M2M) communications. 3GPP focuses on three main licensed standardizations based on Long Term Evolution (LTE), GSM and clean-slate technologies. The paper considers the last one and proposes a modified slotted-Aloha method to increase the capability of supporting a massive number of low-throughput devices. The proposed method increases the access rate of users belonging to each class considered in the clean-slate standard and consequently the total throughput offered by the system. To derive the mean access rate per class, we use the Markov chain approach and simulation results are provided for scenarios with different data rate and also in terms of cell average delay.
Highly accurate indoor localization of smartphones is critical to enable novel location based features for users and businesses. In this paper, we first conduct an empirical investigation of the suitability of WiFi localization for this purpose. We find that although reasonable accuracy can be achieved, significant errors (e.g., 6 8m) always exist. The root cause is the existence of distinct locations with similar signatures, which is a fundamental limit of pure WiFi-based methods. Inspired by high densities of smartphones in public spaces, we propose a peer assisted localization approach to eliminate such large errors. It obtains accurate acoustic ranging estimates among peer phones, then maps their locations jointly against WiFi signature map subjecting to ranging constraints. We devise techniques for fast acoustic ranging among multiple phones and build a prototype. Experiments show that it can reduce the maximum and 80-percentile errors to as small as 2m and 1m, in time no longer than the original WiFi scanning, with negligible impact on battery lifetime.