Biblio
Advanced video compression is required due to the rise of online video content. A strong compression method can help convey video data effectively over a constrained bandwidth. We observed how more internet usage for video conferences, online gaming, and education led to decreased video quality from Netflix, YouTube, and other streaming services in Europe and other regions, particularly during the COVID-19 epidemic. They are represented in standard video compression algorithms as a succession of reference frames after residual frames, and these approaches are limited in their application. Deep learning's introduction and current advancements have the potential to overcome such problems. This study provides a deep learning-based video compression model that meets or exceeds current H.264 standards.
Peer-assisted content distribution networks (CDNs)have emerged to improve performance and reduce deployment costs of traditional, infrastructure-based content delivery networks. This is done by employing peer-to-peer data transfers to supplement the resources of the network infrastructure. However, these hybrid systems are vulnerable to accounting attacks in which the peers, or caches, collude with clients in order to report that content was transferred when it was not. This is a particular issue in systems that incentivize cache participation, because malicious caches may collect rewards from the content publishers operating the CDN without doing any useful work. In this paper, we introduce CAPnet, the first technique that lets untrusted caches join a peer-assisted CDN while providing a bound on the effectiveness of accounting attacks. At its heart is a lightweight cache accountability puzzle that clients must solve before caches are given credit. This puzzle requires colocating the data a client has requested, so its solution confirms that the content has actually been retrieved. We analyze the security and overhead of our scheme in realistic scenarios. The results show that a modest client machine using a single core can solve puzzles at a rate sufficient to simultaneously watch dozens of 1080p videos. The technique is designed to be even more scalable on the server side. In our experiments, one core of a single low-end machine is able to generate puzzles for 4.26 Tbps of bandwidth - enabling 870,000 clients to concurrently view the same 1080p video. This demonstrates that our scheme can ensure cache accountability without degrading system productivity.