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2023-03-06
Gori, Monica, Volpe, Gualtiero, Cappagli, Giulia, Volta, Erica, Cuturi, Luigi F..  2021.  Embodied multisensory training for learning in primary school children. 2021 {IEEE} {International} {Conference} on {Development} and {Learning} ({ICDL}). :1–7.
Recent scientific results show that audio feedback associated with body movements can be fundamental during the development to learn new spatial concepts [1], [2]. Within the weDraw project [3], [4], we have investigated how this link can be useful to learn mathematical concepts. Here we present a study investigating how mathematical skills changes after multisensory training based on human-computer interaction (RobotAngle and BodyFraction activities). We show that embodied angle and fractions exploration associated with audio and visual feedback can be used in typical children to improve cognition of spatial mathematical concepts. We finally present the exploitation of our results: an online, optimized version of one of the tested activity to be used at school. The training result suggests that audio and visual feedback associated with body movements is informative for spatial learning and reinforces the idea that spatial representation development is based on sensory-motor interactions.
2023-03-03
H, Faheem Nikhat., Sait, Saad Yunus.  2022.  Survey on Touch Behaviour in Smart Device for User Detection. 2022 International Conference on Computer Communication and Informatics (ICCCI). :1–8.
Smart Phones being a revolution in this Modern era which is considered a boon as well as a curse, it is a known fact that most kids of the current generation are addictive to smartphones. The National Institute of Health (NIH) has carried out different studies such as exposure of smartphones to children under 12 years old, health risk associated with their usage, social implications, etc. One such study reveals that children who spend more than two hours a day, on smartphones have been seen performing poorly when it comes to language and cognitive skills. In addition, children who spend more than seven hours per day were diagnosed to have a thinner brain cortex. Hence, it is of great importance to control the amount of exposure of children to smartphones, as well as access to irregulated content. Significant research work has gone in this regard with a plethora of inputs features, feature extraction techniques, and machine learning models. This paper is a survey of the State-of-the-art techniques in detecting the age of the user using machine learning models on touch, keystroke dynamics, and sensor data.
ISSN: 2329-7190