Visible to the public Biblio

Filters: Author is Mitra, Reshmi  [Clear All Filters]
2022-05-05
Singh, Praneet, P, Jishnu Jaykumar, Pankaj, Akhil, Mitra, Reshmi.  2021.  Edge-Detect: Edge-Centric Network Intrusion Detection using Deep Neural Network. 2021 IEEE 18th Annual Consumer Communications Networking Conference (CCNC). :1—6.
Edge nodes are crucial for detection against multitudes of cyber attacks on Internet-of-Things endpoints and is set to become part of a multi-billion industry. The resource constraints in this novel network infrastructure tier constricts the deployment of existing Network Intrusion Detection System with Deep Learning models (DLM). We address this issue by developing a novel light, fast and accurate `Edge-Detect' model, which detects Distributed Denial of Service attack on edge nodes using DLM techniques. Our model can work within resource restrictions i.e. low power, memory and processing capabilities, to produce accurate results at a meaningful pace. It is built by creating layers of Long Short-Term Memory or Gated Recurrent Unit based cells, which are known for their excellent representation of sequential data. We designed a practical data science pipeline with Recurring Neural Network to learn from the network packet behavior in order to identify whether it is normal or attack-oriented. The model evaluation is from deployment on actual edge node represented by Raspberry Pi using current cybersecurity dataset (UNSW2015). Our results demonstrate that in comparison to conventional DLM techniques, our model maintains a high testing accuracy of 99% even with lower resource utilization in terms of cpu and memory. In addition, it is nearly 3 times smaller in size than the state-of-art model and yet requires a much lower testing time.
2020-06-04
Gulhane, Aniket, Vyas, Akhil, Mitra, Reshmi, Oruche, Roland, Hoefer, Gabriela, Valluripally, Samaikya, Calyam, Prasad, Hoque, Khaza Anuarul.  2019.  Security, Privacy and Safety Risk Assessment for Virtual Reality Learning Environment Applications. 2019 16th IEEE Annual Consumer Communications Networking Conference (CCNC). :1—9.

Social Virtual Reality based Learning Environments (VRLEs) such as vSocial render instructional content in a three-dimensional immersive computer experience for training youth with learning impediments. There are limited prior works that explored attack vulnerability in VR technology, and hence there is a need for systematic frameworks to quantify risks corresponding to security, privacy, and safety (SPS) threats. The SPS threats can adversely impact the educational user experience and hinder delivery of VRLE content. In this paper, we propose a novel risk assessment framework that utilizes attack trees to calculate a risk score for varied VRLE threats with rate and duration of threats as inputs. We compare the impact of a well-constructed attack tree with an adhoc attack tree to study the trade-offs between overheads in managing attack trees, and the cost of risk mitigation when vulnerabilities are identified. We use a vSocial VRLE testbed in a case study to showcase the effectiveness of our framework and demonstrate how a suitable attack tree formalism can result in a more safer, privacy-preserving and secure VRLE system.