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Filters: Author is Peng, Chao  [Clear All Filters]
2023-05-19
Wang, Jingyi, Huang, Cheng, Ma, Yiming, Wang, Huiyuan, Peng, Chao, Yu, HouHui.  2022.  BA-CPABE : An auditable Ciphertext-Policy Attribute Based Encryption Based on Blockchain. 2022 International Conference on Blockchain Technology and Information Security (ICBCTIS). :193—197.
At present, the ciphertext-policy attribute based encryption (CP-ABE) has been widely used in different fields of data sharing such as cross-border paperless trade, digital government and etc. However, there still exist some challenges including single point of failure, key abuse and key unaccountable issues in CP-ABE. To address these problems. We propose an accountable CP-ABE mechanism based on block chain system. First, we establish two authorization agencies MskCA and AttrVN(Attribute verify Network),where the MskCA can realize master key escrow, and the AttrVN manages and validates users' attributes. In this way, our system can avoid the single point of failure and improve the privacy of user attributes and security of keys. Moreover, in order to realize auditability of CP-ABE key parameter transfer, we introduce the did and record parameter transfer process on the block chain. Finally, we theoretically prove the security of our CP-ABE. Through comprehensive comparison, the superiority of CP-ABE is verified. At the same time, our proposed schemes have some properties such as fast decryption and so on.
2020-06-04
Cao, Lizhou, Peng, Chao, Hansberger, Jeffery T..  2019.  A Large Curved Display System in Virtual Reality for Immersive Data Interaction. 2019 IEEE Games, Entertainment, Media Conference (GEM). :1—4.

This work presents the design and implementation of a large curved display system in a virtual reality (VR) environment that supports visualization of 2D datasets (e.g., images, buttons and text). By using this system, users are allowed to interact with data in front of a wide field of view and gain a high level of perceived immersion. We exhibit two use cases of this system, including (1) a virtual image wall as the display component of a 3D user interface, and (2) an inventory interface for a VR-based educational game. The use cases demonstrate capability and flexibility of curved displays in supporting varied purposes of data interaction within virtual environments.