Sun, Z., Du, P., Nakao, A., Zhong, L., Onishi, R..
2019.
Building Dynamic Mapping with CUPS for Next Generation Automotive Edge Computing. 2019 IEEE 8th International Conference on Cloud Networking (CloudNet). :1—6.
With the development of IoT and 5G networks, the demand for the next-generation intelligent transportation system has been growing at a rapid pace. Dynamic mapping has been considered one of the key technologies to reduce traffic accidents and congestion in the intelligent transportation system. However, as the number of vehicles keeps growing, a huge volume of mapping traffic may overload the central cloud, leading to serious performance degradation. In this paper, we propose and prototype a CUPS (control and user plane separation)-based edge computing architecture for the dynamic mapping and quantify its benefits by prototyping. There are a couple of merits of our proposal: (i) we can mitigate the overhead of the networks and central cloud because we only need to abstract and send global dynamic mapping information from the edge servers to the central cloud; (ii) we can reduce the response latency since the dynamic mapping traffic can be isolated from other data traffic by being generated and distributed from a local edge server that is deployed closer to the vehicles than the central server in cloud. The capabilities of our system have been quantified. The experimental results have shown our system achieves throughput improvement by more than four times, and response latency reduction by 67.8% compared to the conventional central cloud-based approach. Although these results are still obtained from the preliminary evaluations using our prototype system, we believe that our proposed architecture gives insight into how we utilize CUPS and edge computing to enable efficient dynamic mapping applications.
Zhao, Q., Du, P., Gerla, M., Brown, A. J., Kim, J. H..
2018.
Software Defined Multi-Path TCP Solution for Mobile Wireless Tactical Networks. MILCOM 2018 - 2018 IEEE Military Communications Conference (MILCOM). :1—9.
Naval Battlefield Network communications rely on wireless network technologies to transmit data between different naval entities, such as ships and shore nodes. Existing naval battle networks heavily depend on the satellite communication system using single-path TCP for reliable, non-interactive data. While satisfactory for traditional use cases, this communication model may be inadequate for outlier cases, such as those arising from satellite failure and wireless signal outage. To promote network stability and assurance in such scenarios, the addition of unmanned aerial vehicles to function as relay points can complement network connectivity and alleviate potential strains in adverse conditions. The inherent mobility of aerial vehicles coupled with existing source node movements, however, leads to frequent network handovers with non-negligible overhead and communication interruption, particularly in the present single-path model. In this paper, we propose a solution based on multi-path TCP and software-defined networking, which, when applied to mobile wireless heterogeneous networks, reduces the network handover delay and improves the total throughput for transmissions among various naval entities at sea and littoral. In case of single link failure, the presence of a connectable relay point maintains TCP connectivity and reduces the risk of service interruption. To validate feasibility and to evaluate performance of our solution, we constructed a Mininet- WiFi emulation testbed. Compared against single-path TCP communication methods, execution of the testbed when configured to use multi-path TCP and UAV relays yields demonstrably more stable network handovers with relatively low overhead, greater reliability of network connectivity, and higher overall end-to-end throughput. Because the SDN global controller dynamically adjusts allocations per user, the solution effectively eliminates link congestion and promotes more efficient bandwidth utilization.