Visible to the public Biblio

Filters: Author is Silvano, Frederick  [Clear All Filters]
2022-01-25
Santoso, Dylan Juliano, Angga, William Silvano, Silvano, Frederick, Anjaya, Hanzel Edgar Samudera, Maulana, Fairuz Iqbal, Ramadhani, Mirza.  2021.  Traditional Mask Augmented Reality Application. 2021 International Conference on Information Management and Technology (ICIMTech). 1:595—598.
The industrial revolution 4.0 has become a challenge for various sectors in mastering information technology, one of which is the arts and culture sector. Cultural arts that are quite widely spread and developed in Indonesia are traditional masks. Traditional masks are one of the oldest and most beautiful cultures in Indonesia. However, with the development of the era to the digital world in the era of the industrial revolution 4.0, this beloved culture is fading due to the entry of foreign cultures and technological developments. Many young people who succeed the nation do not understand this cultural art, namely traditional masks. So those cultural arts such as traditional masks can still keep up with the development of digital technology in industry 4.0, we conduct research to use technology to preserve this traditional mask culture. The research uses the ADDIE method starting with Analyze, Design, Develop, Implement, and Evaluate. We took some examples of traditional masks such as Malangan masks, Cirebon masks, and Panji masks from several regions in Indonesia. This research implements marker-based Augmented reality technology and makes a traditional mask book that can be a means of augmented reality.