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2019-06-17
Frey, Sylvain, Rashid, Awais, Anthonysamy, Pauline, Pinto-Albuquerque, Maria, Naqvi, Syed Asad.  2018.  The Good, the Bad and the Ugly: A Study of Security Decisions in a Cyber-Physical Systems Game. Proceedings of the 40th International Conference on Software Engineering. :496-496.

Motivation: The security of any system is a direct consequence of stakeholders' decisions regarding security requirements. Such decisions are taken with varying degrees of expertise, and little is currently understood about how various demographics - security experts, general computer scientists, managers - approach security decisions and the strategies that underpin those decisions. What are the typical decision patterns, the consequences of such patterns and their impact on the security of the system in question? Nor is there any substantial understanding of how the strategies and decision patterns of these different groups contrast. Is security expertise necessarily an advantage when making security decisions in a given context? Answers to these questions are key to understanding the "how" and "why" behind security decision processes. The Game: In this talk1, we present a tabletop game: Decisions and Disruptions (D-D)2 that tasks a group of players with managing the security of a small utility company while facing a variety of threats. The game is kept short - 2 hours - and simple enough to be played without prior training. A cyber-physical infrastructure, depicted through a Lego\textregistered board, makes the game easy to understand and accessible to players from varying backgrounds and security expertise, without being too trivial a setting for security experts. Key insights: We played D-D with 43 players divided into homogeneous groups: 4 groups of security experts, 4 groups of nontechnical managers and 4 groups of general computer scientists. • Strategies: Security experts had a strong interest in advanced technological solutions and tended to neglect intelligence gathering, to their own detriment. Managers, too, were technology-driven and focused on data protection while neglecting human factors more than other groups. Computer scientists tended to balance human factors and intelligence gathering with technical solutions, and achieved the best results of the three demographics. • Decision Processes: Technical experience significantly changes the way players think. Teams with little technical experience had shallow, intuition-driven discussions with few concrete arguments. Technical teams, and the most experienced in particular, had much richer debates, driven by concrete scenarios, anecdotes from experience, and procedural thinking. Security experts showed a high confidence in their decisions - despite some of them having bad consequences - while the other groups tended to doubt their own skills - even when they were playing good games. • Patterns: A number of characteristic plays were identified, some good (balance between priorities, open-mindedness, and adapting strategies based on inputs that challenge one's pre-conceptions), some bad (excessive focus on particular issues, confidence in charismatic leaders), some ugly ("tunnel vision" syndrome by over-confident players). These patterns are documented in the full paper - showing the virtue of the positive ones, discouraging the negative ones, and inviting the readers to do their own introspection. Conclusion: Beyond the analysis of the security decisions of the three demographics, there is a definite educational and awareness-raising aspect to D-D (as noted consistently by players in all our subject groups). Game boxes will be brought to the conference for demonstration purposes, and the audience will be invited to experiment with D-D themselves, make their own decisions, and reflect on their own perception of security.

2017-10-19
Jardine, William, Frey, Sylvain, Green, Benjamin, Rashid, Awais.  2016.  SENAMI: Selective Non-Invasive Active Monitoring for ICS Intrusion Detection. Proceedings of the 2Nd ACM Workshop on Cyber-Physical Systems Security and Privacy. :23–34.
Current intrusion detection systems (IDS) for industrial control systems (ICS) mostly involve the retrofitting of conventional network IDSs, such as SNORT. Such an approach is prone to missing highly targeted and specific attacks against ICS. Where ICS-specific approaches exist, they often rely on passive network monitoring techniques, offering a low cost solution, and avoiding any computational overhead arising from actively polling ICS devices. However, the use of passive approaches alone could fail in the detection of attacks that alter the behaviour of ICS devices (as was the case in Stuxnet). Where active solutions exist, they can be resource-intensive, posing the risk of overloading legacy devices which are commonplace in ICSs. In this paper we aim to overcome these challenges through the combination of a passive network monitoring approach, and selective active monitoring based on attack vectors specific to an ICS context. We present the implementation of our IDS, SENAMI, for use with Siemens S7 devices. We evaluate the effectiveness of SENAMI in a comprehensive testbed environment, demonstrating validity of the proposed approach through the detection of purely passive attacks at a rate of 99%, and active value tampering attacks at a rate of 81-93%. Crucially, we reach recall values greater than 0.96, indicating few attack scenarios generating false negatives.
2017-04-03
Frey, Sylvain, Rashid, Awais, Zanutto, Alberto, Busby, Jerry, Follis, Karolina.  2016.  On the Role of Latent Design Conditions in Cyber-physical Systems Security. Proceedings of the 2Nd International Workshop on Software Engineering for Smart Cyber-Physical Systems. :43–46.

As cyber-physical systems (CPS) become prevalent in everyday life, it is critical to understand the factors that may impact the security of such systems. In this paper, we present insights from an initial study of historical security incidents to analyse such factors for a particular class of CPS: industrial control systems (ICS). Our study challenges the usual tendency to blame human fallibility or resort to simple explanations for what are often complex issues that lead to a security incident. We highlight that (i) perception errors are key in such incidents (ii) latent design conditions – e.g., improper specifications of a system's borders and capabilities – play a fundamental role in shaping perceptions, leading to security issues. Such design-time considerations are particularly critical for ICS, the life-cycle of which is usually measured in decades. Based on this analysis, we discuss how key characteristics of future smart CPS in such industrial settings can pose further challenges with regards to tackling latent design flaws.