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2021-03-15
Azahari, A. M., Ahmad, A., Rahayu, S. B., Halip, M. H. Mohamed.  2020.  CheckMyCode: Assignment Submission System with Cloud-Based Java Compiler. 2020 8th International Conference on Information Technology and Multimedia (ICIMU). :343–347.
Learning programming language of Java is a basic part of the Computer Science and Engineering curriculum. Specific Java compiler is a requirement for writing and convert the writing code to executable format. However, some local installed Java compiler is suffering from compatibility, portability and storage space issues. These issues sometimes affect student-learning interest and slow down the learning process. This paper is directed toward the solution for such problems, which offers a new programming assignment submission system with cloud-based Java compiler and is known as CheckMyCode. Leveraging cloud-computing technology in terms of its availability, prevalence and affordability, CheckMyCode implements Java cloud-based programming compiler as a part of the assignment management system. CheckMyCode system is a cloud-based system that allows both main users, which are a lecturer and student to access the system via a browser on PC or smart devices. Modules of submission assignment system with cloud compiler allow lecturer and student to manage Java programming task in one platform. A framework, system module, main user and feature of CheckMyCode are presented. Also, taking into account are the future study/direction and new enhancement of CheckMyCode.
2021-02-03
Martin, S., Parra, G., Cubillo, J., Quintana, B., Gil, R., Perez, C., Castro, M..  2020.  Design of an Augmented Reality System for Immersive Learning of Digital Electronic. 2020 XIV Technologies Applied to Electronics Teaching Conference (TAEE). :1—6.

This article describes the development of two mobile applications for learning Digital Electronics. The first application is an interactive app for iOS where you can study the different digital circuits, and which will serve as the basis for the second: a game of questions in augmented reality.