Biblio
Filters: Keyword is Interaction Paradigms [Clear All Filters]
Gaze-Pinch Menu: Performing Multiple Interactions Concurrently in Mixed Reality. 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). :536—537.
.
2021. Performing an interaction using gaze and pinch has been certified as an efficient interactive method in Mixed Reality, for such techniques can provide users concise and natural experiences. However, executing a task with individual interactions gradually is inefficient in some application scenarios. In this paper, we propose the Hand-Pinch Menu, which core concept is to reduce unnecessary operations by combining several interactions. Users can continuously perform multiple interactions on a selected object concurrently without changing gestures by using this technique. The user study results show that our Gaze-Pinch Menu can improve operational efficiency effectively.
Hand Motion with Eyes-free Interaction for Authentication in Virtual Reality. 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). :714—715.
.
2020. Designing an authentication method is a crucial component to secure privacy in information systems. Virtual Reality (VR) is a new interaction platform, in which the users can interact with natural behaviours (e.g. hand, gaze, head, etc.). In this work, we propose a novel authentication method in which user can perform hand motion in an eyes-free manner. We evaluate the usability and security between eyes-engage and eyes-free input with a pilot study. The initial result revealed our purposed method can achieve a trade-off between usability and security, showing a new way to behaviour-based authentication in VR.