Biblio
Analysing cyber attack environments yield tremendous insight into adversory behavior, their strategy and capabilities. Designing cyber intensive games that promote offensive and defensive activities to capture or protect assets assist in the understanding of cyber situational awareness. There exists tangible metrics to characterizing games such as CTFs to resolve the intensity and aggression of a cyber attack. This paper synthesizes the characteristics of InCTF (India CTF) and provides an understanding of the types of vulnerabilities that have the potential to cause significant damage by trained hackers. The two metrics i.e. toxicity and effectiveness and its relation to the final performance of each team is detailed in this context.