Biblio
The emergence of Cyber-Physical Systems (CPSs) is a potential paradigm shift for the usage of Information and Communication Technologies (ICT). From predominantly a facilitator of information and communication services, the role of ICT in the present age has expanded to the management of objects and resources in the physical world. Thus, it is imperative to devise mechanisms to ensure the trustworthiness of data to secure vulnerable devices against security threats. This work presents an analytical framework based on non-cooperative game theory to evaluate the trustworthiness of individual sensor nodes that constitute the CPS. The proposed game-theoretic model captures the factors impacting the trustworthiness of CPS sensor nodes. Further, the model is used to estimate the Nash equilibrium solution of the game, to derive a trust threshold criterion. The trust threshold represents the minimum trust score required to be maintained by individual sensor nodes during CPS operation. Sensor nodes with trust scores below the threshold are potentially malicious and may be removed or isolated to ensure the secure operation of CPS.
Analysing cyber attack environments yield tremendous insight into adversory behavior, their strategy and capabilities. Designing cyber intensive games that promote offensive and defensive activities to capture or protect assets assist in the understanding of cyber situational awareness. There exists tangible metrics to characterizing games such as CTFs to resolve the intensity and aggression of a cyber attack. This paper synthesizes the characteristics of InCTF (India CTF) and provides an understanding of the types of vulnerabilities that have the potential to cause significant damage by trained hackers. The two metrics i.e. toxicity and effectiveness and its relation to the final performance of each team is detailed in this context.