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National Science Foundation

Cyber-Physical Systems Virtual Organization

Read-only archive of site from September 29, 2023.

CPS-VO

Stackelberg game setting

biblio

Visible to the public Double-Blind Reputation vs. Intelligent Fake VIP Attacks in Cloud-Assisted Interactions

Submitted by grigby1 on Fri, 04/05/2019 - 10:29am
  • Scalability
  • pubcrawl
  • QoS
  • QoS as a service paradigm
  • quality of service
  • Relays
  • reputation
  • resilience
  • Resiliency
  • probabilistic fake VIP attack strategy
  • Servers
  • signature detection cost
  • Stackelberg game
  • Stackelberg game setting
  • trust
  • trust strategy
  • two-dimensional Markov chains
  • best-response fake VIP attack strategy
  • Markov processes
  • intelligent fake VIP attacks
  • handwriting recognition
  • Games
  • game theory
  • Fake VIP attack
  • double-blind reputation scheme
  • digital signatures
  • demanded QoS level
  • demand undue QoS level
  • cloud-assisted interactions
  • Cloud Computing
  • client-server systems
  • client-server interactions
  • Chained Attacks

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