Biblio
This article describes the development of two mobile applications for learning Digital Electronics. The first application is an interactive app for iOS where you can study the different digital circuits, and which will serve as the basis for the second: a game of questions in augmented reality.
Conversational agents assist traditional teaching-learning instruments in proposing new designs for knowledge creation and learning analysis, across organizational environments. Means of building common educative background in both industry and academic fields become of interest for ensuring educational effectiveness and consistency. Such a context requires transferable practices and becomes the basis for the Agile adoption into Higher Education, at both curriculum and operational levels. The current work proposes a model for delivering Agile Scrum training through an assistive web-based conversational service, where analytics are collected to provide an overview on learners' knowledge path. Besides its specific applicability into Software Engineering (SE) industry, the model is to assist the academic SE curriculum. A user-acceptance test has been carried out among 200 undergraduate students and patterns of interaction have been depicted for 2 conversational strategies.
Cryptography is a widespread technique that maintains information security over insecure networks. The symmetric encryption scheme provides a good security, but the key exchange is difficult on the other hand, in the asymmetric encryption scheme, key management is easier, but it does not offer the same degree of security compared to symmetric scheme. A hybrid cryptosystem merges the easiness of the asymmetric schemes key distribution and the high security of symmetric schemes. In the proposed hybrid cryptosystem, Serpent algorithm is used as a data encapsulation scheme and Elliptic Curve Cryptography (ECC) is used as a key encapsulation scheme to achieve key generation and distribution within an insecure channel. This modification is done to tackle the issue of key management for Serpent algorithm, so it can be securely used in multimedia protection.
In recent years, more and more multimedia data are generated and transmitted in various fields. So, many encryption methods for multimedia content have been put forward to satisfy various applications. However, there are still some open issues. Each encryption method has its advantages and drawbacks. Our main goal is expected to provide a solution for multimedia encryption which satisfies the target application constraints and performs metrics of the encryption algorithm. The Advanced Encryption Standard (AES) is the most popular algorithm used in symmetric key cryptography. Furthermore, chaotic encryption is a new research direction of cryptography which is characterized by high initial-value sensitivity and good randomness. In this paper we propose a hybrid video cryptosystem which combines two encryption techniques. The proposed cryptosystem realizes the video encryption through the chaos and AES in CTR mode. Experimental results and security analysis demonstrate that this cryptosystem is highly efficient and a robust system for video encryption.
In this paper, we propose a scheme to employ an asymmetric fingerprinting protocol within a client-side embedding distribution framework. The scheme is based on a novel client-side embedding technique that is able to transmit a binary fingerprint. This enables secure distribution of personalized decryption keys containing the Buyer's fingerprint by means of existing asymmetric protocols, without using a trusted third party. Simulation results show that the fingerprint can be reliably recovered by using non-blind decoding, and it is robust with respect to common attacks. The proposed scheme can be a valid solution to both customer's rights and scalability issues in multimedia content distribution.
Abnormal crowd behavior detection is an important research issue in video processing and computer vision. In this paper we introduce a novel method to detect abnormal crowd behaviors in video surveillance based on interest points. A complex network-based algorithm is used to detect interest points and extract the global texture features in scenarios. The performance of the proposed method is evaluated on publicly available datasets. We present a detailed analysis of the characteristics of the crowd behavior in different density crowd scenes. The analysis of crowd behavior features and simulation results are also demonstrated to illustrate the effectiveness of our proposed method.