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2022-06-09
Cismas, Alexandru, Matei, Ioana, Popescu, Decebal.  2021.  Condensed Survey On Wearable IoBT Devices. 2021 International Conference on e-Health and Bioengineering (EHB). :1–4.
This document paper presents a critical and condensed analyze on series of devices that are intended for the military field, making an overview analysis of the technical solutions presented and that identifying those aspects that are really important for the military field or that offering a new approach. We currently have a wide range of medical devices that can be adapted for use in the military, but this adaptation must follow some well-defined aspects. A device that does not offer 100% reliability will be difficult to adopt in a military system, where mistakes are not allowed.
2020-11-17
Hu, Y., Sanjab, A., Saad, W..  2019.  Dynamic Psychological Game Theory for Secure Internet of Battlefield Things (IoBT) Systems. IEEE Internet of Things Journal. 6:3712—3726.

In this paper, a novel anti-jamming mechanism is proposed to analyze and enhance the security of adversarial Internet of Battlefield Things (IoBT) systems. In particular, the problem is formulated as a dynamic psychological game between a soldier and an attacker. In this game, the soldier seeks to accomplish a time-critical mission by traversing a battlefield within a certain amount of time, while maintaining its connectivity with an IoBT network. The attacker, on the other hand, seeks to find the optimal opportunity to compromise the IoBT network and maximize the delay of the soldier's IoBT transmission link. The soldier and the attacker's psychological behavior are captured using tools from psychological game theory, with which the soldier's and attacker's intentions to harm one another are considered in their utilities. To solve this game, a novel learning algorithm based on Bayesian updating is proposed to find an ∈ -like psychological self-confirming equilibrium of the game.