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Cyber-Physical Systems Virtual Organization
Read-only archive of site from September 29, 2023.
CPS-VO
psychological game theory
biblio
Dynamic Psychological Game for Adversarial Internet of Battlefield Things Systems
Submitted by grigby1 on Mon, 12/10/2018 - 10:34am
optimal IoBT devices
traditional dynamic Bayesian game
Signal to noise ratio
security
Scalability
Resiliency
resilience
pubcrawl
psychology
psychological sequential equilibrium
psychological network interdiction game
psychological game theory
psychological forward induction-based solution
psychological behavior
performance evaluation
adversarial Internet of Battlefield Things systems
novel game-theoretic framework
military communication
iobt
Internet of Things
Internet of battlefield things
Human Factors
Games
game theory
error statistics
dynamic psychological game
dynamic network interdiction game
desired bit error rate performance
Bit error rate
BER