Biblio
Rapidly growing shared information for threat intelligence not only helps security analysts reduce time on tracking attacks, but also bring possibilities to research on adversaries' thinking and decisions, which is important for the further analysis of attackers' habits and preferences. In this paper, we analyze current models and frameworks used in threat intelligence that suited to different modeling goals, and propose a three-layer model (Goal, Behavior, Capability) to study the statistical characteristics of APT groups. Based on the proposed model, we construct a knowledge network composed of adversary behaviors, and introduce a similarity measure approach to capture similarity degree by considering different semantic links between groups. After calculating similarity degrees, we take advantage of Girvan-Newman algorithm to discover community groups, clustering result shows that community structures and boundaries do exist by analyzing the behavior of APT groups.
Better understanding of mobile applications' behaviors would lead to better malware detection/classification and better app recommendation for users. In this work, we design a framework AppDNA to automatically generate a compact representation for each app to comprehensively profile its behaviors. The behavior difference between two apps can be measured by the distance between their representations. As a result, the versatile representation can be generated once for each app, and then be used for a wide variety of objectives, including malware detection, app categorizing, plagiarism detection, etc. Based on a systematic and deep understanding of an app's behavior, we propose to perform a function-call-graph-based app profiling. We carefully design a graph-encoding method to convert a typically extremely large call-graph to a 64-dimension fix-size vector to achieve robust app profiling. Our extensive evaluations based on 86,332 benign and malicious apps demonstrate that our system performs app profiling (thus malware detection, classification, and app recommendation) to a high accuracy with extremely low computation cost: it classifies 4024 (benign/malware) apps using around 5.06 second with accuracy about 93.07%; it classifies 570 malware's family (total 21 families) using around 0.83 second with accuracy 82.3%; it classifies 9,730 apps' functionality with accuracy 33.3% for a total of 7 categories and accuracy of 88.1 % for 2 categories.