Biblio
Shortest path queries on road networks are widely used in location-based services (LBS), e.g., finding the shortest route from my home to the airport through Google Maps. However, when there are a large number of path queries arrived concurrently or in a short while, an LBS provider (e.g., Google Maps) has to endure a high workload and then may lead to a long response time to users. Therefore, path caching services are utilized to accelerate large-scale path query processing, which try to store the historical path results and reuse them to answer the coming queries directly. However, most of existing path caches are organized based on nodes of paths; hence, the underlying road network topology is still needed to answer a path query when its querying origin or destination lies on edges. To overcome this limitation, we propose an edge-based shortest path cache in this paper that can efficiently handle queries without needing any road information, which is much more practical in the real world. We achieve this by designing a totally new edge-based path cache structure, an efficient R-tree-based cache lookup algorithm, and a greedy-based cache construction algorithm. Extensive experiments on a real road network and real point-of-interest datasets are conducted, and the results show the efficiency, scalability, and applicability of our proposed caching techniques.
Fog computing extends cloud computing technology to the edge of the infrastructure to support dynamic computation for IoT applications. Reduced latency and location awareness in objects' data access is attained by displacing workloads from the central cloud to edge devices. Doing so, it reduces raw data transfers from target objects to the central cloud, thus overcoming communication bottlenecks. This is a key step towards the pervasive uptake of next generation IoT-based services. In this work we study efficient orchestration of applications in fog computing, where a fog application is the cascade of a cloud module and a fog module. The problem results into a mixed integer non linear optimisation. It involves multiple constraints due to computation and communication demands of fog applications, available infrastructure resources and it accounts also the location of target IoT objects. We show that it is possible to reduce the complexity of the original problem with a related placement formulation, which is further solved using a greedy algorithm. This algorithm is the core placement logic of FogAtlas, a fog computing platform based on existing virtualization technologies. Extensive numerical results validate the model and the scalability of the proposed algorithm, showing performance close to the optimal solution with respect to the number of served applications.
Differential privacy is an approach that preserves patient privacy while permitting researchers access to medical data. This paper presents mechanisms proposed to satisfy differential privacy while answering a given workload of range queries. Representing input data as a vector of counts, these methods partition the vector according to relationships between the data and the ranges of the given queries. After partitioning the vector into buckets, the counts of each bucket are estimated privately and split among the bucket's positions to answer the given query set. The performance of the proposed method was evaluated using different workloads over several attributes. The results show that partitioning the vector based on the data can produce more accurate answers, while partitioning the vector based on the given workload improves privacy. This paper's two main contributions are: (1) improving earlier work on partitioning mechanisms by building a greedy algorithm to partition the counts' vector efficiently, and (2) its adaptive algorithm considers the sensitivity of the given queries before providing results.
Named Data Networking (NDN) is a future Internet architecture, NDN forwarding strategy is a hot research topic in MANET. At present, there are two categories of forwarding strategies in NDN. One is the blind forwarding(BF), the other is the aware forwarding(AF). Data packet return by the way that one came forwarding strategy(DRF) as one of the BF strategy may fail for the interruptions of the path that are caused by the mobility of nodes. Consumer need to wait until the interest packet times out to request the data packet again. To solve the insufficient of DRF, in this paper a Forwarding Strategy, called FN based on Neighbor-aware is proposed for NDN MANET. The node maintains the neighbor information and the request information of neighbor nodes. In the phase of data packet response, in order to improve request satisfaction rate, node specifies the next hop node; Meanwhile, in order to reduce packet loss rate, node assists the last hop node to forward packet to the specific node. The simulation results show that compared with DRF and greedy forwarding(GF) strategy, FN can improve request satisfaction rate when node density is high.
Hierarchical approaches for representation learning have the ability to encode relevant features at multiple scales or levels of abstraction. However, most hierarchical approaches exploit only the last level in the hierarchy, or provide a multiscale representation that holds a significant amount of redundancy. We argue that removing redundancy across the multiple levels of abstraction is important for an efficient representation of compositionality in object-based representations. With the perspective of feature learning as a data compression operation, we propose a new greedy inference algorithm for hierarchical sparse coding. Convolutional matching pursuit with a L0-norm constraint was used to encode the input signal into compact and non-redundant codes distributed across levels of the hierarchy. Simple and complex synthetic datasets of temporal signals were created to evaluate the encoding efficiency and compare with the theoretical lower bounds on the information rate for those signals. Empirical evidence have shown that the algorithm is able to infer near-optimal codes for simple signals. However, it failed for complex signals with strong overlapping between objects. We explain the inefficiency of convolutional matching pursuit that occurred in such case. This brings new insights about the NP-hard optimization problem related to using L0-norm constraint in inferring optimally compact and distributed object-based representations.
Feature selection is an important step in data analysis to address the curse of dimensionality. Such dimensionality reduction techniques are particularly important when if a classification is required and the model scales in polynomial time with the size of the feature (e.g., some applications include genomics, life sciences, cyber-security, etc.). Feature selection is the process of finding the minimum subset of features that allows for the maximum predictive power. Many of the state-of-the-art information-theoretic feature selection approaches use a greedy forward search; however, there are concerns with the search in regards to the efficiency and optimality. A unified framework was recently presented for information-theoretic feature selection that tied together many of the works in over the past twenty years. The work showed that joint mutual information maximization (JMI) is generally the best options; however, the complexity of greedy search for JMI scales quadratically and it is infeasible on high dimensional datasets. In this contribution, we propose a fast approximation of JMI based on information theory. Our approach takes advantage of decomposing the calculations within JMI to speed up a typical greedy search. We benchmarked the proposed approach against JMI on several UCI datasets, and we demonstrate that the proposed approach returns feature sets that are highly consistent with JMI, while decreasing the run time required to perform feature selection.
We present a new method for mitigating wall return and a new greedy algorithm for detecting stationary targets after wall clutter has been cancelled. Given limited measurements of a stepped-frequency radar signal consisting of both wall and target return, our objective is to detect and localize the potential targets. Modulated Discrete Prolate Spheroidal Sequences (DPSS's) form an efficient basis for sampled bandpass signals. We mitigate the wall clutter efficiently within the compressive measurements through the use of a bandpass modulated DPSS basis. Then, in each step of an iterative algorithm for detecting the target positions, we use a modulated DPSS basis to cancel nearly all of the target return corresponding to previously selected targets. With this basis, we improve upon the target detection sensitivity of a Fourier-based technique.
Fingerprint-based Audio recognition system must address concurrent objectives. Indeed, fingerprints must be both robust to distortions and discriminative while their dimension must remain to allow fast comparison. This paper proposes to restate these objectives as a penalized sparse representation problem. On top of this dictionary-based approach, we propose a structured sparsity model in the form of a probabilistic distribution for the sparse support. A practical suboptimal greedy algorithm is then presented and evaluated on robustness and recognition tasks. We show that some existing methods can be seen as particular cases of this algorithm and that the general framework allows to reach other points of a Pareto-like continuum.