Biblio
5G mobile networks promise universal communication environment and aims at providing higher bandwidth, increased communication and networking capabilities, and extensive signal coverage by using multiple communication technologies including Device-to-Device (D-to-D). This paradigm, will allow scalable and ubiquitous connectivity for large-scale mobile networks where a huge number of heterogeneous devices with limited resources will cooperate to enhance communication efficiency in terms of link reliability, spectral efficiency, system capacity, and transmission range. However, owing to its decentralized nature, cooperative D-to-D communication could be vulnerable to attacks initiated on relay nodes. Consequently, a source node has the interest to select the more protected relay to ensure the security of its traffic. Nevertheless, an improvement in the protection level has a counterpart cost that must be sustained by the device. To address this trade-off as well as the interaction between the attacker and the source device, we propose a dynamic game theoretic based approach to model and analyze this problem as a cost model. The utility function of the proposed non-cooperative game is based on the concepts of return on protection and return on attack which illustrate the gain of selecting a relay for transmitting a data packet by a source node and the reward of the attacker to perform an attack to compromise the transmitted data. Moreover, we discuss and analyze Nash equilibrium convergence of this attack-defense model and we propose an heuristic algorithm that can determine the equilibrium state in a limited number of running stages. Finally, we perform simulation work to show the effectiveness of the game model in assessing the behavior of the source node and the attacker and its ability to reach equilibrium within a finite number of steps.
With the growing demand for increased spectral efficiencies, there has been renewed interest in enabling full-duplex communications. However, existing approaches to enable full-duplex require a clean-slate approach to address the key challenge in full-duplex, namely self-interference suppression. This serves as a big deterrent to enabling full-duplex in existing cellular networks. Towards our vision of enabling full-duplex in legacy cellular, specifically LTE networks, with no modifications to existing hardware at BS and client as well as technology specific industry standards, we present the design of our experimental system FD-LTE, that incorporates a combination of passive SI cancellation schemes, with legacy LTE half-duplex BS and client devices. We build a prototype of FD-LTE, integrate it with LTE's evolved packet core and conduct over-the-air experiments to explore the feasibility and potential for full-duplex with legacy LTE networks. We report promising experimental results from FD-LTE, which currently applies to scenarios with limited ranges that is typical of small cells.