Biblio
The reality of today's computing landscape already suffers from a shortage of cybersecurity professionals, and this gap only expected to grow. We need to generate interest in this STEM topic early in our student's careers and provide teachers the resources they need to succeed in addressing this gap. To address this shortfall we present Practical LAbs in Security for Mobile Applications (PLASMA), a public set of educational security labs to enable instruction in creation of secure Android apps. These labs include example vulnerable applications, information about each vulnerability, steps for how to repair the vulnerabilities, and information about how to confirm that the vulnerability has been properly repaired. Our goal is for instructors to use these activities in their mobile, security, and general computing courses ranging from secondary school to university settings. Another goal of this project is to foster interest in security and computing through demonstrating its importance. Initial feedback demonstrates the labs' positive effects in enhancing student interest in cybersecurity and acclaim from instructors. All project activities may be found on the project website: http://www.TeachingMobileSecurity.com
This is a full paper for innovate practice. Building a private cloud or using a public cloud is now feasible at many institutions. This paper presents the innovative design of cloudbased labs and programming assignments for a networking course and a cybersecurity course, and our experiences of innovatively using the private cloud at our institution to support these learning activities. It is shown by the instructor's observations and student survey data that our approach benefits learning and teaching. This approach makes it possible and secure to develop some learning activities that otherwise would not be allowed on physical servers. It enables the instructor to support students' desire of developing programs in their preferred programming languages. It allows students to debug and test their programs on the same platform to be used by the instructor for testing and grading. The instructor does not need to spend extra time administrating the computing environments. A majority (88% or more) of the students agree that working on those learning activities in the private cloud not only helps them achieve the course learning objectives, but also prepares them for their future careers.
This innovative practice paper considers the heightening awareness of the need for cybersecurity programs in light of several well publicized cyber-attacks in recent years. An examination of the academic job market reveals that a significant number of institutions are looking to hire new faculty in the area of cybersecurity. Additionally, a growing number of universities are starting to offer courses, certifications and degrees in cybersecurity. Other recent activity includes the development of a model cybersecurity curriculum and the creation of a program accreditation criteria for cybersecurity through ABET. This sudden and significant growth in demand for cybersecurity expertise has some similarities to the significant demand for networking faculty that Computer Science programs experienced in the late 1980s as a result of the rise of the Internet. This paper examines the resources necessary to respond to the demand for cybersecurity courses and programs and draws some parallels and distinctions to the demand for networking faculty over 25 years ago. Faculty and administration are faced with a plethora of questions to answer as they approach this problem: What degree and courses to offer, what certifications to consider, which curriculum to incorporate and how to deliver the material (online, faceto-face, or something in-between)? However, the most pressing question in today's fiscal climate in higher education is: what resources will it take to deliver a cybersecurity program?
This Innovate Practice full paper presents a cloud-based personalized learning lab platform. Personalized learning is gaining popularity in online computer science education due to its characteristics of pacing the learning progress and adapting the instructional approach to each individual learner from a diverse background. Among various instructional methods in computer science education, hands-on labs have unique requirements of understanding learner's behavior and assessing learner's performance for personalization. However, it is rarely addressed in existing research. In this paper, we propose a personalized learning platform called ThoTh Lab specifically designed for computer science hands-on labs in a cloud environment. ThoTh Lab can identify the learning style from student activities and adapt learning material accordingly. With the awareness of student learning styles, instructors are able to use techniques more suitable for the specific student, and hence, improve the speed and quality of the learning process. With that in mind, ThoTh Lab also provides student performance prediction, which allows the instructors to change the learning progress and take other measurements to help the students timely. For example, instructors may provide more detailed instructions to help slow starters, while assigning more challenging labs to those quick learners in the same class. To evaluate ThoTh Lab, we conducted an experiment and collected data from an upper-division cybersecurity class for undergraduate students at Arizona State University in the US. The results show that ThoTh Lab can identify learning style with reasonable accuracy. By leveraging the personalized lab platform for a senior level cybersecurity course, our lab-use study also shows that the presented solution improves students engagement with better understanding of lab assignments, spending more effort on hands-on projects, and thus greatly enhancing learning outcomes.
Training the future cybersecurity workforce to respond to emerging threats requires introduction of novel educational interventions into the cybersecurity curriculum. To be effective, these interventions have to incorporate trending knowledge from cybersecurity and other related domains while allowing for experiential learning through hands-on experimentation. To date, the traditional interdisciplinary approach for cybersecurity training has infused political science, law, economics or linguistics knowledge into the cybersecurity curriculum, allowing for limited experimentation. Cybersecurity students were left with little opportunity to acquire knowledge, skills, and abilities in domains outside of these. Also, students in outside majors had no options to get into cybersecurity. With this in mind, we developed an interdisciplinary course for experiential learning in the fields of cybersecurity and interaction design. The inaugural course teaches students from cybersecurity, user interaction design, and visual design the principles of designing for secure use - or secure design - and allows them to apply them for prototyping of Internet-of-Things (IoT) products for smart homes. This paper elaborates on the concepts of secure design and how our approach enhances the training of the future cybersecurity workforce.
This Research to Practice Full Paper presents a new methodology in cybersecurity education. In the context of the cybersecurity profession, the `isolation problem' refers to the observed isolation of different knowledge units, as well as the isolation of technical and business perspectives. Due to limitations in existing cybersecurity education, professionals entering the field are often trapped in microscopic perspectives, and struggle to extend their findings to grasp the big picture in a target network scenario. Guided by a previous developed and published framework named “cross-layer situation knowledge reference model” (SKRM), which delivers comprehensive level big picture situation awareness, our new methodology targets at developing suites of teaching modules to address the above issues. The modules, featuring interactive hands-on labs that emulate real-world multiple-step attacks, will help students form a knowledge network instead of isolated conceptual knowledge units. Students will not just be required to leverage various techniques/tools to analyze breakpoints and complete individual modules; they will be required to connect logically the outputs of these techniques/tools to infer the ground truth and gain big picture awareness of the cyber situation. The modules will be able to be used separately or as a whole in a typical network security course.
This Innovate Practice Work in Progress paper is about education on Cybersecurity, which is essential in training of innovative talents in the era of the Internet. Besides knowledge and skills, it is important as well to enhance the students' awareness of cybersecurity in daily life. Considering that contactless smart cards are common and widely used in various areas, one basic and two advanced contactless smart card experiments were designed innovatively and assigned to junior students in 3-people groups in an introductory cybersecurity summer course. The experimental principles, facilities, contents and arrangement are introduced successively. Classroom tests were managed before and after the experiments, and a box and whisker plot is used to describe the distributions of the scores in both tests. The experimental output and student feedback implied the learning objectives were achieved through the problem-based, active and group learning experience during the experiments.
This Research Work in Progress paper presents a study on improving student learning performance in a virtual hands-on lab system in cybersecurity education. As the demand for cybersecurity-trained professionals rapidly increasing, virtual hands-on lab systems have been introduced into cybersecurity education as a tool to enhance students' learning. To improve learning in a virtual hands-on lab system, instructors need to understand: what learning activities are associated with students' learning performance in this system? What relationship exists between different learning activities? What instructors can do to improve learning outcomes in this system? However, few of these questions has been studied for using virtual hands-on lab in cybersecurity education. In this research, we present our recent findings by identifying that two learning activities are positively associated with students' learning performance. Notably, the learning activity of reading lab materials (p \textbackslashtextless; 0:01) plays a more significant role in hands-on learning than the learning activity of working on lab tasks (p \textbackslashtextless; 0:05) in cybersecurity education.In addition, a student, who spends longer time on reading lab materials, may work longer time on lab tasks (p \textbackslashtextless; 0:01).
The need for cybersecurity knowledge and skills is constantly growing as our lives become more integrated with the digital world. In order to meet this demand, educational institutions must continue to innovate within the field of cybersecurity education and make this educational process as effective and efficient as possible. We seek to accomplish this goal by taking an existing cybersecurity educational technology and adding automated grading and assessment functionality to it. This will reduce costs and maximize scalability by reducing or even eliminating the need for human graders.
The spotlight is on cybersecurity education programs to develop a qualified cybersecurity workforce to meet the demand of the professional field. The ACM CCECC (Committee for Computing Education in Community Colleges) is leading the creation of a set of guidelines for associate degree cybersecurity programs called Cyber2yr, formerly known as CSEC2Y. A task force of community college educators have created a student competency focused curriculum that will serve as a global cybersecurity guide for applied (AAS) and transfer (AS) degree programs to develop a knowledgeable and capable associate level cybersecurity workforce. Based on the importance of the Cyber2yr work; ABET a nonprofit, non-governmental agency that accredits computing programs has created accreditation criteria for two-year cybersecurity programs.
Conversational agents assist traditional teaching-learning instruments in proposing new designs for knowledge creation and learning analysis, across organizational environments. Means of building common educative background in both industry and academic fields become of interest for ensuring educational effectiveness and consistency. Such a context requires transferable practices and becomes the basis for the Agile adoption into Higher Education, at both curriculum and operational levels. The current work proposes a model for delivering Agile Scrum training through an assistive web-based conversational service, where analytics are collected to provide an overview on learners' knowledge path. Besides its specific applicability into Software Engineering (SE) industry, the model is to assist the academic SE curriculum. A user-acceptance test has been carried out among 200 undergraduate students and patterns of interaction have been depicted for 2 conversational strategies.
Massively Open Online Courses (MOOCs) provide a unique opportunity to reach out to students who would not normally be reached by alleviating the need to be physically present in the classroom. However, teaching software security coursework outside of a classroom setting can be challenging. What are the challenges when converting security material from an on-campus course to the MOOC format? The goal of this research is to assist educators in constructing software security coursework by providing a comparison of classroom courses and MOOCs. In this work, we compare demographic information, student motivations, and student results from an on-campus software security course and a MOOC version of the same course. We found that the two populations of students differed, with the MOOC reaching a more diverse set of students than the on-campus course. We found that students in the on-campus course had higher quiz scores, on average, than students in the MOOC. Finally, we document our experience running the courses and what we would do differently to assist future educators constructing similar MOOC's.
The explosive growth of IT infrastructures, cloud systems, and Internet of Things (IoT) have resulted in complex systems that are extremely difficult to secure and protect against cyberattacks which are growing exponentially in complexity and in number. Overcoming the cybersecurity challenges is even more complicated due to the lack of training and widely available cybersecurity environments to experiment with and evaluate new cybersecurity methods. The goal of our research is to address these challenges by exploiting cloud services. In this paper, we present the design, analysis, and evaluation of a cloud service that we refer to as Cybersecurity Lab as a Service (CLaaS) which offers virtual cybersecurity experiments that can be accessed from anywhere and from any device (desktop, laptop, tablet, smart mobile device, etc.) with Internet connectivity. In CLaaS, we exploit cloud computing systems and virtualization technologies to provide virtual cybersecurity experiments and hands-on experiences on how vulnerabilities are exploited to launch cyberattacks, how they can be removed, and how cyber resources and services can be hardened or better protected. We also present our experimental results and evaluation of CLaaS virtual cybersecurity experiments that have been used by graduate students taking our cybersecurity class as well as by high school students participating in GenCyber camps.
Todays' era of internet-of-things, cloud computing and big data centers calls for more fresh graduates with expertise in digital data processing techniques such as compression, encryption and error correcting codes. This paper describes a project-based elective that covers these three main digital data processing techniques and can be offered to three different undergraduate majors electrical and computer engineering and computer science. The course has been offered successfully for three years. Registration statistics show equal interest from the three different majors. Assessment data show that students have successfully completed the different course outcomes. Students' feedback show that students appreciate the knowledge they attain from this elective and suggest that the workload for this course in relation to other courses of equal credit is as expected.
Homeland Security (HS) is a growing field of study in the U.S. today, generally covering risk management, terrorism studies, policy development, and other topics related to the broad field. Information security threats to both the public and private sectors are growing in intensity, frequency, and severity, and are a very real threat to the security of the nation. While there are many models for information security education at all levels of higher education, these programs are invariably offered as a technical course of study, these curricula are generally not well suited to HS students. As a result, information systems and cyber security principles are under represented in the typical HS program. The authors propose a course of study in cyber security designed to capitalize on the intellectual strengths of students in this discipline and that are consistent with the broad suite of professional needs in this discipline.
Educational software systems have an increasingly significant presence in engineering sciences. They aim to improve students' attitudes and knowledge acquisition typically through visual representation and simulation of complex algorithms and mechanisms or hardware systems that are often not available to the educational institutions. This paper presents a novel software system for CryptOgraphic ALgorithm visuAl representation (COALA), which was developed to support a Data Security course at the School of Electrical Engineering, University of Belgrade. The system allows users to follow the execution of several complex algorithms (DES, AES, RSA, and Diffie-Hellman) on real world examples in a step by step detailed view with the possibility of forward and backward navigation. Benefits of the COALA system for students are observed through the increase of the percentage of students who passed the exam and the average grade on the exams during one school year.