Skip to Main Content Area
CPS-VO
Contact Support
Browse
Calendar
Announcements
Repositories
Groups
Search
Search for Content
Search for a Group
Search for People
Search for a Project
Tagcloud
› Go to login screen
Not a member?
Click here to register!
Forgot username or password?
Cyber-Physical Systems Virtual Organization
Read-only archive of site from September 29, 2023.
CPS-VO
Gamification/Gamified approach
biblio
Building Confidence not to be Phished Through a Gamified Approach: Conceptualising User's Self-Efficacy in Phishing Threat Avoidance Behaviour
Submitted by grigby1 on Fri, 04/10/2020 - 12:36pm
observational knowledge
user self-efficacy
Training
tools
Threat avoidance motivation and behaviour
threat avoidance motivation
structural knowledge
social cognitive theory
Self-Efficacy
pubcrawl
phishing threat prevention behaviour
phishing threat avoidance behaviour
phishing attacks
phishing attack
Phishing
online identity theft attack
Human Behavior and Cybersecurity
knowledge attributes
Knowledge
internet
Human Factors
Human behavior
heuristic knowledge
gaming prototype
gamified approach
Gamification/Gamified approach
Games
Electronic mail
Computers
computer games
Computer crime
cognition