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Cyber-Physical Systems Virtual Organization
Read-only archive of site from September 29, 2023.
CPS-VO
computer games
biblio
XAI-Driven Explainable Multi-view Game Cheating Detection
Submitted by aekwall on Mon, 03/01/2021 - 5:02pm
multiple game productions
cheating detection
debugging
EMGCD
evidence generation
game health
game industries
illegal automated plugins
model compression
model debugging
cheating classifiers
NetEase Games
online game
Online Games
online gaming
online persistent virtual world
player enjoyment
reason generation
trustworthy performance
XAI-driven explainable multiview game cheating detection
explainable AI
Task Analysis
Data models
Resiliency
pubcrawl
internet
Games
Predictive models
visualization
Artificial Intelligence
Scalability
virtual reality
artificial intelligence techniques
computer games
xai
industrial application
AI models
detection framework
explainable artificial intelligence
audience profiles
biblio
Learning in Motion: Dynamic Interactions for Increased Trust in Human-Robot Interaction Games
Submitted by grigby1 on Wed, 02/03/2021 - 1:42pm
human-robot interaction
social empathy
Robot Trust
Resiliency
resilience
pubcrawl
Humanoid robots
humanoid robot
human-robot interactions
human-robot interaction games trust
cognition
human perspective
Human Factors
Human behavior
embodied cognition
dynamic interactions
dance motion
computer games
cognitive science literature
biblio
Android gaming malware detection using system call analysis
Submitted by grigby1 on Tue, 11/17/2020 - 2:40pm
Androids
Operating systems security
system call analysis
malware game system calls
malicious gaming applications
malicious games
detection system
cloning applications
benign game system calls
Android operating systems
Android gaming malware detection system
Android Gaming Malware
computer games
Android (operating system)
Humanoid robots
Monitoring
resilience
Games
dynamic analysis
program diagnostics
invasive software
malware
Cloning
smart phones
mobile computing
composability
Resiliency
Metrics
pubcrawl
biblio
Large Scale Mobile and Pervasive Augmented Reality Games
Submitted by grigby1 on Fri, 08/28/2020 - 12:32pm
quality management
multimedia data heterogeneity
network management
network middleware
pervasive augmented reality games
pervasive computing
pervasive entertainment
Pervasive networking
privacy
pubcrawl
multimedia computing
quality of service
resilience
Scalability
security
security of data
service management
telecommunication network management
telecommunication security
ubiquitous computing
entertainment
ad-hoc networking
augmented reality
computer games
consistency
Context-aware services
data distribution
Data replication
Data Security
Dynamic Configuration
Ad hoc networks
gaming
geospatial location
geospatial orientation
Hardware
Human behavior
Large-scale systems
middleware
mobile computing
mobile entertainment
biblio
Security and privacy in a middleware for large scale mobile and pervasive augmented reality
Submitted by grigby1 on Fri, 08/28/2020 - 12:32pm
pervasive augmented reality
virtual elements
ubiquitous computing
testing
security of data
security architecture
Scalability
resilience
pubcrawl
privacy architecture
privacy
pervasive large scale augmented reality games
pervasive computing
Application software
personal area networks
mobile computing
mobile augmented reality games
middleware architecture
middleware
Large-scale systems
information security
Human behavior
data privacy
computer games
computer architecture
augmented reality
biblio
Building Confidence not to be Phished Through a Gamified Approach: Conceptualising User's Self-Efficacy in Phishing Threat Avoidance Behaviour
Submitted by grigby1 on Fri, 04/10/2020 - 12:36pm
observational knowledge
user self-efficacy
Training
tools
Threat avoidance motivation and behaviour
threat avoidance motivation
structural knowledge
social cognitive theory
Self-Efficacy
pubcrawl
phishing threat prevention behaviour
phishing threat avoidance behaviour
phishing attacks
phishing attack
Phishing
online identity theft attack
Human Behavior and Cybersecurity
knowledge attributes
Knowledge
internet
Human Factors
Human behavior
heuristic knowledge
gaming prototype
gamified approach
Gamification/Gamified approach
Games
Electronic mail
Computers
computer games
Computer crime
cognition
biblio
Securing Virtual Machines on Cloud through Game Theory Approach
Submitted by grigby1 on Mon, 03/09/2020 - 1:25pm
resource allocation
VMVM
virtualisation
Virtual machining
virtual machines
virtual machine vitality measure
virtual machine security
Virtual machine monitors
virtual environments
virtual environment
utility function
tower defence game
security
Cloud Computing
pubcrawl
Poles and towers
operating systems (computers)
hypervisor
Hardware
Games
game theory approach
game theory
game strategy block
computer games
cloud server failure
biblio
Social Analysis of Game Agents: How Trust and Reputation can Improve Player Experience
Submitted by aekwall on Mon, 02/10/2020 - 12:08pm
computer games
Social Agents
video games
social interactions
Social Behavior
social analysis
Settlers of Catan
reputation models
reputation
NPC agents
nonplayer character behavior
multiplayer games
interactive games
Intelligent Agents
gaming experience
game agents
Scalability
autonomous agents
artificial intelligence techniques
Artificial Intelligence
Buildings
Human Factors
human computer interaction
Urban areas
Proposals
Games
bots
trust
Mathematical model
multi-agent systems
Roads
pubcrawl
biblio
A Social Science-based Approach to Explanations for (Game) AI
Submitted by grigby1 on Mon, 12/10/2018 - 11:41am
human working memory limitation
xai
working memory
super-sensors
social sciences
social science-based approach
Scalability
Resiliency
resilience
pubcrawl
Object oriented modeling
learning (artificial intelligence)
image recognition
AI revolution
GVGAI framework
Games
explainable AI
deep learning methods
computer games
Complexity theory
complex algorithmic systems
collaboration
Brain modeling
bottom-up approach
baseline definition
Artificial Intelligence
biblio
Explainable AI for Designers: A Human-Centered Perspective on Mixed-Initiative Co-Creation
Submitted by grigby1 on Mon, 12/10/2018 - 11:41am
learning (artificial intelligence)
XAID framework
xai
visualization
tools
Task Analysis
Scalability
Resiliency
resilience
pubcrawl
Neurons
mixed-initiative co-creation
machine learning
AI machine
Human-computer interaction
human-centered perspective
human-centered approach
human computer interaction
Games
game designers
game design
explainable artificial intelligence
explainable AI for designers
computer games
AI/ML techniques
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