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National Science Foundation

Cyber-Physical Systems Virtual Organization

Read-only archive of site from September 29, 2023.

CPS-VO

Self-Efficacy

biblio

Visible to the public Building Confidence not to be Phished Through a Gamified Approach: Conceptualising User's Self-Efficacy in Phishing Threat Avoidance Behaviour

Submitted by grigby1 on Fri, 04/10/2020 - 12:36pm
  • observational knowledge
  • user self-efficacy
  • Training
  • tools
  • Threat avoidance motivation and behaviour
  • threat avoidance motivation
  • structural knowledge
  • social cognitive theory
  • Self-Efficacy
  • pubcrawl
  • phishing threat prevention behaviour
  • phishing threat avoidance behaviour
  • phishing attacks
  • phishing attack
  • Phishing
  • online identity theft attack
  • Human Behavior and Cybersecurity
  • knowledge attributes
  • Knowledge
  • internet
  • Human Factors
  • Human behavior
  • heuristic knowledge
  • gaming prototype
  • gamified approach
  • Gamification/Gamified approach
  • Games
  • Electronic mail
  • Computers
  • computer games
  • Computer crime
  • cognition

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