Visible to the public Game-Theoretic Planning to Counter DDoS in NEMESIS

TitleGame-Theoretic Planning to Counter DDoS in NEMESIS
Publication TypeConference Paper
Year of Publication2019
Authorsvan den Berg, Eric, Robertson, Seth
Conference NameMILCOM 2019 - 2019 IEEE Military Communications Conference (MILCOM)
KeywordsAnalytical models, analytical wargaming, COA, Computer crime, computer network security, DDoS, distributed denial of service attacks, distributed denial-of-service attacks, game theoretic optimal courses of action, game theoretic security, game theory, game-theoretic planning, Games, human factors, Mathematical model, NEMESIS, network maneuvers, packet-level simulation, Planning, Predictive Metrics, pubcrawl, Scalability, Security and Privacy, Servers
AbstractNEMESIS provides powerful and cost-effective defenses against extreme Distributed Denial of Service (DDos) attacks through a number of network maneuvers. However, selection of which maneuvers to deploy when and with what parameters requires great care to achieve optimal outcomes in the face of overwhelming attack. Analytical wargaming allows game theoretic optimal Courses of Action (COA) to be created real-time during live operations, orders of magnitude faster than packet-level simulation and with equivalent outcomes to even expert human hand-crafted COAs.
DOI10.1109/MILCOM47813.2019.9020844
Citation Keyvan_den_berg_game-theoretic_2019