Biblio
Embodiment of actions and tasks has typically been analyzed from the robot's perspective where the robot's embodiment helps develop and maintain trust. However, we ask a similar question looking at the interaction from the human perspective. Embodied cognition has been shown in the cognitive science literature to produce increased social empathy and cooperation. To understand how human embodiment can help develop and increase trust in human-robot interactions, we created conducted a study where participants were tasked with memorizing greek letters associated with dance motions with the help of a humanoid robot. Participants either performed the dance motion or utilized a touch screen during the interaction. The results showed that participants' trust in the robot increased at a higher rate during human embodiment of motions as opposed to utilizing a touch screen device.
Steganalysis is an interesting classification problem in order to discriminate the images, including hidden messages from the clean ones. There are many methods, including deep CNN networks to extract fine features for this classification task. Nevertheless, a few researches have been conducted to improve the final classifier. Some state-of-the-art methods try to ensemble the networks by a voting strategy to achieve more stable performance. In this paper, a selection phase is proposed to filter improper networks before any voting. This filtering is done by a binary relevance multi-label classification approach. The Logistic Regression (LR) is chosen here as the last layer of network for classification. The large-margin Fisher’s linear discriminant (FLD) classifier is assigned to each one of the networks. It learns to discriminate the training instances which associated network is suitable for or not. Xu-Net, one of the most famous state-of-the-art Steganalysis models, is chosen as the base networks. The proposed method with different approaches is applied on the BOSSbase dataset and is compared with traditional voting and also some state-of-the-art related ensemble techniques. The results show significant accuracy improvement of the proposed method in comparison with others.
This paper describes a machine assistance approach to grading decisions for values that might be missing or need validation, using a mathematical algebraic form of an Expert System, instead of the traditional textual or logic forms and builds a neural network computational graph structure. This Experts System approach is also structured into a neural network like format of: input, hidden and output layers that provide a structured approach to the knowledge-base organization, this provides a useful abstraction for reuse for data migration applications in big data, Cyber and relational databases. The approach is further enhanced with a Bayesian probability tree approach to grade the confidences of value probabilities, instead of the traditional grading of the rule probabilities, and estimates the most probable value in light of all evidence presented. This is ground work for a Machine Learning (ML) experts system approach in a form that is closer to a Neural Network node structure.
We consider a compositional construction of approximate abstractions of interconnected control systems. In our framework, an abstraction acts as a substitute in the controller design process and is itself a continuous control system. The abstraction is related to the concrete control system via a so-called simulation function: a Lyapunov-like function, which is used to establish a quantitative bound between the behavior of the approximate abstraction and the concrete system. In the first part of the paper, we provide a small gain type condition that facilitates the compositional construction of an abstraction of an interconnected control system together with a simulation function from the abstractions and simulation functions of the individual subsystems. In the second part of the paper, we restrict our attention to linear control system and characterize simulation functions in terms of controlled invariant, externally stabilizable subspaces. Based on those characterizations, we propose a particular scheme to construct abstractions for linear control systems. We illustrate the compositional construction of an abstraction on an interconnected system consisting of four linear subsystems. We use the abstraction as a substitute to synthesize a controller to enforce a certain linear temporal logic specification.
Affective Computing is a rapidly growing field spurred by advancements in artificial intelligence, but often, held back by the inability to translate psychological theories of emotion into tractable computational models. To address this, we propose a probabilistic programming approach to affective computing, which models psychological-grounded theories as generative models of emotion, and implements them as stochastic, executable computer programs. We first review probabilistic approaches that integrate reasoning about emotions with reasoning about other latent mental states (e.g., beliefs, desires) in context. Recently-developed probabilistic programming languages offer several key desidarata over previous approaches, such as: (i) flexibility in representing emotions and emotional processes; (ii) modularity and compositionality; (iii) integration with deep learning libraries that facilitate efficient inference and learning from large, naturalistic data; and (iv) ease of adoption. Furthermore, using a probabilistic programming framework allows a standardized platform for theory-building and experimentation: Competing theories (e.g., of appraisal or other emotional processes) can be easily compared via modular substitution of code followed by model comparison. To jumpstart adoption, we illustrate our points with executable code that researchers can easily modify for their own models. We end with a discussion of applications and future directions of the probabilistic programming approach
Cyber Physical Systems (CPS)-Internet of Things (IoT) enabled healthcare services and infrastructures improve human life, but are vulnerable to a variety of emerging cyber-attacks. Cybersecurity specialists are finding it hard to keep pace of the increasingly sophisticated attack methods. There is a critical need for innovative cognitive cybersecurity for CPS-IoT enabled healthcare ecosystem. This paper presents a cognitive cybersecurity framework for simulating the human cognitive behaviour to anticipate and respond to new and emerging cybersecurity and privacy threats to CPS-IoT and critical infrastructure systems. It includes the conceptualisation and description of a layered architecture which combines Artificial Intelligence, cognitive methods and innovative security mechanisms.
The smart grid is a complex cyber-physical system (CPS) that poses challenges related to scale, integration, interoperability, processes, governance, and human elements. The US National Institute of Standards and Technology (NIST) and its government, university and industry collaborators, developed an approach, called CPS Framework, to reasoning about CPS across multiple levels of concern and competency, including trustworthiness, privacy, reliability, and regulatory. The approach uses ontology and reasoning techniques to achieve a greater understanding of the interdependencies among the elements of the CPS Framework model applied to use cases. This paper demonstrates that the approach extends naturally to automated and manual decision-making for smart grids: we apply it to smart grid use cases, and illustrate how it can be used to analyze grid topologies and address concerns about the smart grid. Smart grid stakeholders, whose decision making may be assisted by this approach, include planners, designers and operators.
This paper discusses two pieces of software designed for intelligence analysis, the brainstorming tool and the Scenario Planning Advisor. These tools were developed in the Cognitive Immersive Systems Lab (CISL) in conjunction with IBM. We discuss the immersive environment the tools are situated in, and the proposed benefit for intelligence analysis.
Research in combating misinformation reports many negative results: facts may not change minds, especially if they come from sources that are not trusted. Individuals can disregard and justify lies told by trusted sources. This problem is made even worse by social recommendation algorithms which help amplify conspiracy theories and information confirming one's own biases due to companies' efforts to optimize for clicks and watch time over individuals' own values and public good. As a result, more nuanced voices and facts are drowned out by a continuous erosion of trust in better information sources. Most misinformation mitigation techniques assume that discrediting, filtering, or demoting low veracity information will help news consumers make better information decisions. However, these negative results indicate that some news consumers, particularly extreme or conspiracy news consumers will not be helped. We argue that, given this background, technology solutions to combating misinformation should not simply seek facts or discredit bad news sources, but instead use more subtle nudges towards better information consumption. Repeated exposure to such nudges can help promote trust in better information sources and also improve societal outcomes in the long run. In this article, we will talk about technological solutions that can help us in developing such an approach, and introduce one such model called Trust Nudging.
Phishing attacks are prevalent and humans are central to this online identity theft attack, which aims to steal victims' sensitive and personal information such as username, password, and online banking details. There are many antiphishing tools developed to thwart against phishing attacks. Since humans are the weakest link in phishing, it is important to educate them to detect and avoid phishing attacks. One can argue self-efficacy is one of the most important determinants of individual's motivation in phishing threat avoidance behaviour, which has co-relation with knowledge. The proposed research endeavours on the user's self-efficacy in order to enhance the individual's phishing threat avoidance behaviour through their motivation. Using social cognitive theory, we explored that various knowledge attributes such as observational (vicarious) knowledge, heuristic knowledge and structural knowledge contributes immensely towards the individual's self-efficacy to enhance phishing threat prevention behaviour. A theoretical framework is then developed depicting the mechanism that links knowledge attributes, self-efficacy, threat avoidance motivation that leads to users' threat avoidance behaviour. Finally, a gaming prototype is designed incorporating the knowledge elements identified in this research that aimed to enhance individual's self-efficacy in phishing threat avoidance behaviour.