Visible to the public Modeling a Virtual Reality System with Caching and Computing Capabilities at Mobile User’ Device

TitleModeling a Virtual Reality System with Caching and Computing Capabilities at Mobile User’ Device
Publication TypeConference Paper
Year of Publication2019
AuthorsCong, Huy Phi, Tran, Ha Huu, Trinh, Anh Vu, Vu, Thang X.
Conference Name2019 6th NAFOSTED Conference on Information and Computer Science (NICS)
ISBN Number978-1-7281-5163-2
Keywords3-Dimensional experiences, 3D experiences, augmented reality, cache storage, caching, caching models, composability, computation capability, cyber physical systems, human factors, immersive systems, mobile computing, mobile user device, multiuser models, privacy, pubcrawl, resilience, Resiliency, user experience, virtual reality, virtual reality system, VR device
Abstract

Virtual reality (VR) recently is a promising technique in both industry and academia due to its potential applications in immersive experiences including website, game, tourism, or museum. VR technique provides an amazing 3-Dimensional (3D) experiences by requiring a very high amount of elements such as images, texture, depth, focus length, etc. However, in order to apply VR technique to various devices, especially in mobiles, ultra-high transmission rate and extremely low latency are really big challenge. Considering this problem, this paper proposes a novel combination model by transforming the computing capability of VR device into an equivalent caching amount while remaining low latency and fast transmission. In addition, Classic caching models are used to computing and catching capabilities which is easily apply to multi-user models.

URLhttps://ieeexplore.ieee.org/document/9023873
DOI10.1109/NICS48868.2019.9023873
Citation Keycong_modeling_2019