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Cyber-Physical Systems Virtual Organization
Read-only archive of site from September 29, 2023.
CPS-VO
iobt
biblio
Misinformation Control in the Internet of Battlefield Things: A Multiclass Mean-Field Game
Submitted by grigby1 on Tue, 11/17/2020 - 2:00pm
pubcrawl
military computing
misinformation attack
misinformation control
misinformation propagation
multiclass agents
optimal probability
optimisation
probability
Mean-field game
QoI
quality of information
resilience
Resiliency
Scalability
Steady-state
telecommunication control
Human Factors
considered model
convergence
Curing
false information
finite IoBT case
forward backward sweep method
game theory
Games
Computational modeling
infection cost
Internet of Battlefield Things system
Internet of Things
iobt
IoBT node
massive heterogeneous IoBT system
mean-field equilibrium
biblio
Game theoretic modeling of cyber deception in the Internet of Battlefield Things
Submitted by grigby1 on Tue, 11/17/2020 - 1:59pm
Internet of battlefield things
security of data
security counter measure
Scalability
Resiliency
resilience
Reconnaissance
pubcrawl
Monitoring
IoBT systems
IoBT control
iobt
Internet of Things
battlefield services
internet
information technology
Human Factors
Games
game theory
game theoretic modeling
cyberattack
cyber deception
Computational modeling
command and control systems
command and control
biblio
A Multiclass Mean-Field Game for Thwarting Misinformation Spread in the Internet of Battlefield Things
Submitted by grigby1 on Tue, 11/17/2020 - 1:59pm
military communication
Steady-state
security
Scalability
Resiliency
resilience
pubcrawl
multiclass mean-field game
multiclass agents
misinformation spread
misinformation propagation
misinformation attack
military computing
convergence
Mean-field game
mean-field equilibrium
IoBT operations
IoBT node
iobt
Internet of Things
Internet of Battlefield Things system
Human Factors
heterogeneous IoBT system
game theory
finite-IoBT case
epidemic models
biblio
Blockchain-Empowered Secure Internet -of- Battlefield Things (IoBT) Architecture
Submitted by grigby1 on Tue, 11/17/2020 - 1:59pm
military aircraft
warfare applications
sensors
security
Scalability
Resiliency
resilience
pubcrawl
Peer-to-peer computing
military operation
military computing
blockchain
iobt
Internet-of-battlefield things
Internet of Things
Human Factors
distributed ledger
Decision Making
cryptocurrencies
computer architecture
blockchain-enabled IoBT
Blockchain-empowered auditable platform
biblio
Enabling Efficient and Interoperable Control of IoBT Devices in a Multi-Force Environment
Submitted by grigby1 on Tue, 11/17/2020 - 1:58pm
middleware
tactical networks
sensors
Scalability
Resiliency
resilience
pubcrawl
process control
open systems
Object recognition
network management
multiforce environment
multiforce cooperation
multi-robot systems
military systems
battlefield scenarios
machine learning
IoT
iobt
interoperable control
interoperability
Internet of Things
Internet of battlefield things
innovative solutions
innovative paradigm
Human Factors
heterogeneous IoBT devices
Bridges
Big Data
biblio
Human EMF Exposure in Wearable Networks for Internet of Battlefield Things
Submitted by grigby1 on Tue, 11/17/2020 - 1:51pm
Internet of Things
wearable networks
Wearable Device
wearable antennas
UHF antennas
Specific absorption rate
Skin
Scalability
SAR
Safety
pubcrawl
on-body wearable devices
on-body wearable communications
On-body network
military communication
iobt
antenna design approaches
Internet of battlefield things
human skin surface
Human Factors
human EMF exposure
human electromagnetic field exposure effect
Guidelines
frequency 60.0 GHz
frequency 2.4 GHz
Electromagnetics
electromagnetic fields
electromagnetic field exposure effect
biomedical communication
biological effects of microwaves
average specific absorption rate
antenna radiation patterns
biblio
Multi-Domain Effects and the Internet of Battlefield Things
Submitted by grigby1 on Tue, 11/17/2020 - 1:51pm
MDO effect loop decision process
Weapons
Task Analysis
sensors
Scalability
Radar
pubcrawl
multidomain operating environment
multidomain effects
Multi-Domain Operations (MDO)
military effects
military computing
Artificial Intelligence
IoBT effects
iobt
Internet of Things (IoT)
Internet of Things
Internet of battlefield things
Human Factors
effects
decision-making
Decision Making
decision frameworks
contemporary military decision-processes
biblio
Intelligent Decentralized Dynamic Power Allocation in MANET at Tactical Edge based on Mean-Field Game Theory
Submitted by grigby1 on Tue, 11/17/2020 - 1:51pm
probability
mean-field game theory
military computing
mobile ad hoc network
mobile ad hoc networks
neural nets
neural network
online reinforcement learning
optimal decentralized power allocation
optimal power allocation algorithms
Mean-field game
pubcrawl
Reinforcement learning
resource management
Scalability
self-organizing features
tactical edge
Transmitters
wireless connection population
Human Factors
Artificial Neural Networks
Cost function
dynamic power allocation
Fokker-Planck equation
Fokker-Planck-Kolmogorov equation
game theory
Hamiltonian-Jacobian-Bellman equation
Heuristic algorithms
actor-critic-mass algorithm
intelligent decentralized dynamic power allocation
Interference
Internet of battlefield things
Internet of Things
iobt
learning (artificial intelligence)
MANET
Mathematical model
biblio
A Dynamic Transport Overlay System for Mission-Oriented Dispersed Computing Over IoBT
Submitted by grigby1 on Tue, 11/17/2020 - 1:50pm
QoS monitoring
NRL CORE network emulator
online learning
overlay
overlay tunnels
Path optimization
planner
protocol synthesis
pubcrawl
networking conditions
quality of service
Scalability
Software Architecture
telecommunication traffic
transport protocols
transport service needs
tunnel transport protocol optimization
tunnels
Internet of Things
dispersed computing
dispersed computing applications
dynamic overlay system
dynamic path optimization
dynamic transport overlay system
Human Factors
internet
Internet of battlefield things
application traffic
iobt
IP networks
mission-oriented dispersed computing
Nebula's overlay system
Network Backhaul Layered Architecture system
network computation points
network discovery
biblio
Security for Resilient IoBT Systems: Emerging Research Directions
Submitted by grigby1 on Tue, 11/17/2020 - 1:50pm
resilience
military operations
military sensing assets
next-generation artificial intelligence
operational conditions
optimization
organisational aspects
Provenance
pubcrawl
military computing
resilient IoBT systems
Scalability
security techniques
sensors
Task Analysis
trust
Trusted Computing
Internet of battlefield things
computer network security
contested battlefield environments
continued advances
Cryptography
Cybersecurity
diverse asset ownership
Human Factors
individual assets
adversary activities
Internet of Battlefield Things paradigm
Internet of Things
iobt
IoT technology
learning (artificial intelligence)
Linear programming
machine learning systems
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