Division of Graduate Education (DGE)
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Submitted by Heather Richter on Wed, 01/03/2018 - 4:11pm
A number of researchers have advocated that secure programming instruction be integrated across a computing curriculum but there have been relatively few efforts examining how to successfully do so. The proposed research expands upon a previous project by focusing on advanced computing students and courses. The proposed activities include expanding ESIDE tool implementation to support a broader range of security guidelines and code, providing increased contextualization of the instructional materials within the tool, and developing materials and practices for faculty adopting the tool.
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Submitted by Heather Richter on Wed, 01/03/2018 - 4:08pm
Usability is widely recognized as important to the design of security and privacy systems. Despite this, very few of the lessons learned through usable security and privacy research are taught to students as part of a security or computing curriculum. There are few educational materials, no consensus as to the knowledge units and learning objectives, and little research on how to best integrate usable security concepts into security curricula.
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Submitted by kfisler on Wed, 01/03/2018 - 3:26pm
Peer-review is a well-known process by which peers evaluate one another's work. In educational settings, peer review involves students evaluating the work of classmates. Peer evaluations can serve many educational purposes: they foster comprehension skills (as students read the work of others), encourage self-assessment and meta-reflection (as students contrast their solutions to others'), demand synthesis of comments from multiple perspectives (as students combine feedback from multiple reviews), and develop professional skills around giving and receiving critique from colleagues.
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Submitted by Vassil Roussev on Wed, 01/03/2018 - 10:53am
The goal of this project is to develop a lightweight infrastructure for supporting hands-on network security education (NSE) and a compelling set of exercises that rely on the infrastructure, covering the three basic aspects of the security: attack, analysis, and defense. Historically, building realistic Cybersecurity exercises has been both a laborious and resource-intensive task.
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Submitted by Art Conklin on Tue, 01/02/2018 - 5:09pm
Information security remains a persistent and growing problem in the United States due to ever-progressing reliance on information technologies and systems to provide critical services and enable society's contemporary way of life. The economics of computing favor performance and functionality over security and may continue to do so for some time. This environment is created by graduates of education programs, programs which can be argued to be lacking in emphasis on security impacts associated with this new information age.
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Submitted by John Sands on Tue, 01/02/2018 - 4:47pm
Moraine Valley Community College (MVCC) seeks to perform a feasibility study of replicating and refining the Brookdale Community College (BCC) CyberCenter Program (NSF funded as DUE-1331170). Both projects design, implement and evaluate an innovative pathway from cyber talent to cyber workforce. It includes a scalable, competition-driven, hands-on education model that has a potential to help with the nation's critical shortage of cybersecurity workforce. It will incorporate on-line courses, virtual labs and access tools to decrease overall per student cost in the CyberCenter program.
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Submitted by David Evans on Tue, 01/02/2018 - 4:11pm
This project will help motivate students early to pursue Cybersecurity careers by providing capture-the-flag (CTF) Cybersecurity contest that is scalable, effective, and approachable for a large and diverse group of students. This project will enhance PicoCTF 2013 organized by the Principal Investigator (PI) Brumley with more than 10,000 participating students from over 950 schools, making it the largest Cybersecurity competition ever held.
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Submitted by Gerald Friedland on Tue, 01/02/2018 - 4:09pm
Building on our previous research and educational work in online privacy, this project proposes to develop a Teacher's Kit that supports high school educators and undergraduate instructors in teaching fundamental principles and best practices for online behavior to protect privacy. The proposal plans to develop classroom-ready teaching modules to teach young people why and how to protect their privacy online, and a Teacher's Guide with background information, suggested lesson plans, and guidance on how to employ the modules in the classroom.
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Submitted by Yujian Fu on Tue, 01/02/2018 - 4:01pm
This project will help address the shortage of highly-skilled Cybersecurity professionals by bringing research results on pervasive and mobile computing security into education and by integrating them into existing Cybersecurity curricula. Although the research community is making progress towards effective solutions in mitigating security and privacy threats in pervasive computing, it still needs to find its way to university courses across the nation, especially, in the undergraduate curriculum.
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Submitted by Melissa Dark on Tue, 01/02/2018 - 2:32pm
This project develops a partnership among four successful and mature Centers of Academic Excellence in Information Assurance Research (CAE-R) and the National Security Agency (NSA), the Department of Homeland Security and other federal agencies in order to design, develop and test the research network. The project is a self-organizing, cooperative, multi-disciplinary, multi-institutional, and multi-level collaborative research that can include both unclassified and classified research problems in cybersecurity.