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Cyber-Physical Systems Virtual Organization
Read-only archive of site from September 29, 2023.
CPS-VO
virtual reality
biblio
Evaluation of Immersive Teleoperation Systems using Standardized Tasks and Measurements
Submitted by grigby1 on Wed, 02/03/2021 - 1:08pm
simulator sickness
optronic systems
pantilt-based stereoscopic camera
privacy
pubcrawl
reproducible comparisons
resilience
robotic platforms
safety critical contexts
off-the-shelf virtual reality headset
standardized tasks
standardized test environments
stereo image processing
stereoscopic systems
stereoscopic view
telerobotics
virtual reality
immersive systems
multiple monoscopic camera views
mobile robots
maneuvering task
laptop display
immersive teleoperation systems
immersive stereoscopic displays
Human Factors
Human behavior
delicate tasks
cyber physical systems
composability
careful system design
Cameras
autonomous functionality
ambiguous environments
biblio
Magnetic Resonance Imaging Visualization in Fully Immersive Virtual Reality
Submitted by grigby1 on Wed, 02/03/2021 - 1:08pm
immersive learning tool
virtual reality
Two dimensional displays
Three-dimensional displays
resilience
pubcrawl
privacy
possible orientations
neurophysiology
neuroimaging
multidimensional neuroimaging data
MRI scan
MRI
medical image processing
Magnetic Resonance Imaging visualization
magnetic resonance imaging
immersive systems
Human Factors
Human behavior
Headphones
Head
fully immersive learning environment
different slices
desired slice
Data visualization
data visualisation
cyber physical systems
composability
commercial fully immersive virtual reality systems
brain
biomedical MRI
biblio
Measuring Human Trust in a Virtual Assistant using Physiological Sensing in Virtual Reality
Submitted by aekwall on Mon, 02/01/2021 - 11:38am
heart rate variability
and virtual realities
auditory assistance
augmented
cognitive load
custom VR environment
galvanic skin response
H.1.2 [User/Machine Systems]: Human factors
H.5.1 [Information Interfaces and Presentation]: Multimedia Information Systems— Artificial
H.5.2 [User Interfaces]: Evaluation/methodology
human trust
heart-rate variability
human trust formation
physiological sensing
physiological sensor data
Skin
subjective mental effort questionnaire
Virtual Assistant
virtual reality based search task
interactive systems
Task Analysis
Human behavior
pubcrawl
Shape
Games
human computer interaction
cognition
Human Factors
user interfaces
smart devices
virtual reality
psychology
virtual agents
physiology
medical signal processing
electroencephalography
artificial intelligence technology
eeg
biblio
Digital Simulation in the Virtual World: Its Effect in the Knowledge and Attitude of Students Towards Cybersecurity
Submitted by grigby1 on Wed, 11/04/2020 - 1:45pm
text-based environment
password usage
Phishing
privacy
pubcrawl
social engineering
student experience
teaching
text analysis
password
user experience
Virtual Learning Environment
Virtual Learning Environments
virtual reality
virtual world
virtual world lessons
VLE
Digital Simulations
Computer crime
computer science education
cyber physical systems
Cybersecurity
cybersecurity attitude
cybersecurity education
cybersecurity knowledge
digital simulation
computer aided instruction
E-Learning
education
Educational institutions
Instruments
invasive software
malware
online scam
biblio
Augmented reality for visualizing security data for cybernetic and cyberphysical systems
Submitted by grigby1 on Fri, 08/28/2020 - 12:33pm
information security visualization
visualization models
visualization evaluation
visual components
visual analytics
virtual reality
security of data
security data visualization
Scalability
resilience
pubcrawl
privacy
augmented reality
information security areas
information security
Human behavior
Data visualization
data visualisation
data analysis
cyberphysical systems
cybernetics
cybernetic systems
computer security
biblio
User-Aware Shared Perception for Embodied Agents
Submitted by grigby1 on Thu, 07/16/2020 - 12:32pm
Metrics
virtual space
virtual reality
user-aware shared perception
user interfaces
software agents
shared perception
Scalability
pubcrawl
physical space
multi modal interfaces
3D virtual world
Human behavior
human agent interaction
facial expressions
Embodied Conversational Agents
embodied avatars
embodied agents
DIANA
conversational agents
Avatars
biblio
A Partial Ligt-weight Image Encryption Scheme
Submitted by grigby1 on Fri, 06/26/2020 - 12:43pm
pubcrawl
information security
Internet of Things
Internet of Things applications
lifting wavelet transform
light-weight encryption solution
machine type communications
multichaos computational efficient encryption
Multimedia encryption
partial ligt-weight image encryption scheme
plaintext image
image security
real-time application requirements
resilience
Resiliency
sensitive multimedia data
sensors
transformed image
virtual reality
virtual reality technologies
wavelet transforms
Electrical Engineering
chaos
chaotic communication
Chebyshev approximation
Chebyshew map
composability
Cryptography
cyber-physical systems
digital images
efficient encryption
augmented reality technologies
encryption
encryption algorithms
encryption schemes
Entropy
faster data speed
fifth generation technology
greater network capacity
high quality multimedia data
Image Processing
biblio
Emotion Recognition Using Feature-level Fusion of Facial Expressions and Body Gestures
Submitted by grigby1 on Fri, 06/19/2020 - 12:02pm
pubcrawl
Human behavior
human emotional behaviour
Human Factors
Human Robot Interaction
image fusion
Metrics
psychological research findings
psychology
hog feature
real-world applications
resilience
Resiliency
sign language recognition
Support vector machines
SVM
upper body pose
virtual reality
face recognition
bimodal emotion recognition
body gestures
collective visual conduits
computer vision
Conferences
EEG signals
emotion recognition
Face
automatic emotion recognition
facial emotion recognition
facial expressions
facial recognition
feature extraction
feature-level
Feature-level fusion
gesture recognition
biblio
Design of Cyber-Human Frameworks for Immersive Learning
Submitted by grigby1 on Thu, 06/04/2020 - 11:49am
Solid modeling
information-centric systems engineering principles
learning environments
medical computing
privacy
pubcrawl
resilience
Resiliency
science learning
information centric cyber-human learning frameworks
surgery
technology based mediums
Training
user centric approach
Virtual Learning
virtual reality
virtual reality based mediums
biomedical education
immersive systems
immersive mediums
immersive learning
Human-computer interaction
Human Factors
human computer interaction
haptic mediums
haptic interfaces
handicapped aids
generalized framework
educational domains
cyber-human framework
cyber physical systems
computer aided instruction
composability
biblio
A Large Curved Display System in Virtual Reality for Immersive Data Interaction
Submitted by grigby1 on Thu, 06/04/2020 - 11:49am
immersive systems
VR-based educational game
visualization
virtual reality environment
virtual reality
virtual image wall
virtual environments
user interfaces
Two dimensional displays
Three-dimensional displays
serious games (computing)
Resiliency
resilience
pubcrawl
privacy
perceived immersion
3D user interface
immersive data interaction
Human-computer interaction
Human Factors
Games
Display systems
display component
Data visualization
cyber physical systems
curved display system
curved display
computer displays
computer aided instruction
composability
Cameras
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