Visible to the public A Large Curved Display System in Virtual Reality for Immersive Data Interaction

TitleA Large Curved Display System in Virtual Reality for Immersive Data Interaction
Publication TypeConference Paper
Year of Publication2019
AuthorsCao, Lizhou, Peng, Chao, Hansberger, Jeffery T.
Conference Name2019 IEEE Games, Entertainment, Media Conference (GEM)
Date Publishedjun
ISBN Number978-1-7281-2404-9
Keywords3D user interface, Cameras, composability, computer aided instruction, computer displays, curved display, curved display system, cyber physical systems, Data visualization, display component, Display systems, Games, human factors, human-computer interaction, immersive data interaction, immersive systems, perceived immersion, privacy, pubcrawl, resilience, Resiliency, serious games (computing), Three-dimensional displays, Two dimensional displays, user interfaces, virtual environments, virtual image wall, virtual reality, virtual reality environment, visualization, VR-based educational game
Abstract

This work presents the design and implementation of a large curved display system in a virtual reality (VR) environment that supports visualization of 2D datasets (e.g., images, buttons and text). By using this system, users are allowed to interact with data in front of a wide field of view and gain a high level of perceived immersion. We exhibit two use cases of this system, including (1) a virtual image wall as the display component of a 3D user interface, and (2) an inventory interface for a VR-based educational game. The use cases demonstrate capability and flexibility of curved displays in supporting varied purposes of data interaction within virtual environments.

URLhttps://ieeexplore.ieee.org/document/8811550/
DOI10.1109/GEM.2019.8811550
Citation Keycao_large_2019