Visible to the public Magnetic Resonance Imaging Visualization in Fully Immersive Virtual Reality

TitleMagnetic Resonance Imaging Visualization in Fully Immersive Virtual Reality
Publication TypeConference Paper
Year of Publication2020
AuthorsCecotti, H., Richard, Q., Gravellier, J., Callaghan, M.
Conference Name2020 6th International Conference of the Immersive Learning Research Network (iLRN)
Date PublishedJune 2020
PublisherIEEE
ISBN Number978-1-7348995-0-4
Keywordsbiomedical MRI, brain, commercial fully immersive virtual reality systems, composability, cyber physical systems, data visualisation, Data visualization, desired slice, different slices, fully immersive learning environment, Head, Headphones, Human Behavior, human factors, immersive learning tool, immersive systems, magnetic resonance imaging, Magnetic Resonance Imaging visualization, medical image processing, MRI, MRI scan, multidimensional neuroimaging data, neuroimaging, neurophysiology, possible orientations, privacy, pubcrawl, resilience, Three-dimensional displays, Two dimensional displays, virtual reality
Abstract

The availability of commercial fully immersive virtual reality systems allows the proposal and development of new applications that offer novel ways to visualize and interact with multidimensional neuroimaging data. We propose a system for the visualization and interaction with Magnetic Resonance Imaging (MRI) scans in a fully immersive learning environment in virtual reality. The system extracts the different slices from a DICOM file and presents the slices in a 3D environment where the user can display and rotate the MRI scan, and select the clipping plane in all the possible orientations. The 3D environment includes two parts: 1) a cube that displays the MRI scan in 3D and 2) three panels that include the axial, sagittal, and coronal views, where it is possible to directly access a desired slice. In addition, the environment includes a representation of the brain where it is possible to access and browse directly through the slices with the controller. This application can be used both for educational purposes as an immersive learning tool, and by neuroscience researchers as a more convenient way to browse through an MRI scan to better analyze 3D data.

URLhttps://ieeexplore.ieee.org/document/9155206
DOI10.23919/iLRN47897.2020.9155206
Citation Keycecotti_magnetic_2020