Biblio
In this paper, we report our work on using machine learning techniques to predict back bending activity based on field data acquired in a local nursing home. The data are recorded by a privacy-aware compliance tracking system (PACTS). The objective of PACTS is to detect back-bending activities and issue real-time alerts to the participant when she bends her back excessively, which we hope could help the participant form good habits of using proper body mechanics when performing lifting/pulling tasks. We show that our algorithms can differentiate nursing staffs baseline and high-level bending activities by using human skeleton data without any expert rules.
Consent is a key measure for privacy protection and needs to be `meaningful' to give people informational power. It is increasingly important that individuals are provided with real choices and are empowered to negotiate for meaningful consent. Meaningful consent is an important area for consideration in IoT systems since privacy is a significant factor impacting on adoption of IoT. Obtaining meaningful consent is becoming increasingly challenging in IoT environments. It is proposed that an ``apparency, pragmatic/semantic transparency model'' adopted for data management could make consent more meaningful, that is, visible, controllable and understandable. The model has illustrated the why and what issues regarding data management for potential meaningful consent [1]. In this paper, we focus on the `how' issue, i.e. how to implement the model in IoT systems. We discuss apparency by focusing on the interactions and data actions in the IoT system; pragmatic transparency by centring on the privacy risks, threats of data actions; and semantic transparency by focusing on the terms and language used by individuals and the experts. We believe that our discussion would elicit more research on the apparency model' in IoT for meaningful consent.
Cloud federations allow Cloud Service Providers (CSPs) to deliver more efficient service performance by interconnecting their Cloud environments and sharing their resources. However, the security of the federated Cloud service could be compromised if the resources are shared with relatively insecure and unreliable CSPs. In this paper, we propose a Cloud federation formation model that considers the security risk levels of CSPs. We start by quantifying the security risk of CSPs according to well defined evaluation criteria related to security risk avoidance and mitigation, then we model the Cloud federation formation process as a hedonic coalitional game with a preference relation that is based on the security risk levels and reputations of CSPs. We propose a federation formation algorithm that enables CSPs to cooperate while considering the security risk introduced to their infrastructures, and refrain from cooperating with undesirable CSPs. According to the stability-based solution concepts that we use to evaluate the game, the model shows that CSPs will be able to form acceptable federations on the fly to service incoming resource provisioning requests whenever required.
security evaluation of cryptosystem is a critical topic in cryptology. It is used to differentiate among cryptosystems' security. The aim of this paper is to produce a new model for security evaluation of cryptosystems, which is a combination of two theories (Game Theory and Information Theory). The result of evaluation method can help researchers to choose the appropriate cryptosystems in Wireless Communications Networks such as Cognitive Radio Networks.
Cyber security management of systems in the cyberspace has been a challenging problem for both practitioners and the research community. Their proprietary nature along with the complexity renders traditional approaches rather insufficient and creating the need for the adoption of a holistic point of view. This paper draws upon the principles theory game in order to present a novel systemic approach towards cyber security management, taking into account the complex inter-dependencies and providing cost-efficient defense solutions.
This article examines Usage of Game Theory in The Internet Wide Scan. There is compiled model of “Network Scanning” game. There is described process of players interaction in the coalition antagonistic and network games. The concept of target system's cost is suggested. Moreover, there is suggested its application in network scanning, particularly, when detecting honeypot/honeynet systems.
The paper presents the study of protecting wireless sensor network (WSNs) by using game theory for malicious node. By means of game theory the malicious attack nodes can be effectively modeled. In this research there is study on different game theoretic strategies for WSNs. Wireless sensor network are made upon the open shared medium which make easy to built attack. Jamming is the most serious security threats for information preservation. The key purpose of this paper is to present a general synopsis of jamming technique, a variety of types of jammers and its prevention technique by means of game theory. There is a network go through from numerous kind of external and internal attack. The jamming of attack that can be taking place because of the high communication inside the network execute by the nodes in the network. As soon as the weighty communications raise the power expenditure and network load also increases. In research work a game theoretic representation is define for the safe communication on the network.
We define a number of threat models to describe the goals, the available information and the actions characterising the behaviour of a possible attacker in multimedia forensic scenarios. We distinguish between an investigative scenario, wherein the forensic analysis is used to guide the investigative action and a use-in-court scenario, wherein forensic evidence must be defended during a lawsuit. We argue that the goals and actions of the attacker in these two cases are very different, thus exposing the forensic analyst to different challenges. Distinction is also made between model-based techniques and techniques based on machine learning, showing how in the latter case the necessity of defining a proper training set enriches the set of actions available to the attacker. By leveraging on the previous analysis, we then introduce some game-theoretic models to describe the interaction between the forensic analyst and the attacker in the investigative and use-in-court scenarios.
To meet the growing railway-transportation demand, a new train control system, communication-based train control (CBTC) system, aims to maximize the ability of train lines by reducing the headway of each train. However, the wireless communications expose the CBTC system to new security threats. Due to the cyber-physical nature of the CBTC system, a jamming attack can damage the physical part of the train system by disrupting the communications. To address this issue, we develop a secure framework to mitigate the impact of the jamming attack based on a security criterion. At the cyber layer, we apply a multi-channel model to enhance the reliability of the communications and develop a zero-sum stochastic game to capture the interactions between the transmitter and jammer. We present analytical results and apply dynamic programming to find the equilibrium of the stochastic game. Finally, the experimental results are provided to evaluate the performance of the proposed secure mechanism.
There has been significant interest in studying security games for modeling the interplay of attacks and defenses on various systems involving critical infrastructure, financial system security, political campaigns, and civil safeguarding. However, existing security game models typically either assume additive utility functions, or that the attacker can attack only one target. Such assumptions lead to tractable analysis, but miss key inherent dependencies that exist among different targets in current complex networks. In this paper, we generalize the classical security game models to allow for non-additive utility functions. We also allow attackers to be able to attack multiple targets. We examine such a general security game from a theoretical perspective and provide a unified view. In particular, we show that each security game is equivalent to a combinatorial optimization problem over a set system ε, which consists of defender's pure strategy space. The key technique we use is based on the transformation, projection of a polytope, and the ellipsoid method. This work settles several open questions in security game domain and extends the state-of-the-art of both the polynomial solvable and NP-hard class of the security game.
Intrusion Detection Systems (IDSs) are crucial security mechanisms widely deployed for critical network protection. However, conventional IDSs become incompetent due to the rapid growth in network size and the sophistication of large scale attacks. To mitigate this problem, Collaborative IDSs (CIDSs) have been proposed in literature. In CIDSs, a number of IDSs exchange their intrusion alerts and other relevant data so as to achieve better intrusion detection performance. Nevertheless, the required information exchange may result in privacy leakage, especially when these IDSs belong to different self-interested organizations. In order to obtain a quantitative understanding of the fundamental tradeoff between the intrusion detection accuracy and the organizations' privacy, a repeated two-layer single-leader multi-follower game is proposed in this work. Based on our game-theoretic analysis, we are able to derive the expected behaviors of both the attacker and the IDSs and obtain the utility-privacy tradeoff curve. In addition, the existence of Nash equilibrium (NE) is proved and an asynchronous dynamic update algorithm is proposed to compute the optimal collaboration strategies of IDSs. Finally, simulation results are shown to validate the analysis.
HB+ is a lightweight authentication scheme, which is secure against passive attacks if the Learning Parity with Noise Problem (LPN) is hard. However, HB+ is vulnerable to a key-recovery, man-in-the-middle (MiM) attack dubbed GRS. The HB+DB protocol added a distance-bounding dimension to HB+, and was experimentally proven to resist the GRS attack. We exhibit several security flaws in HB+DB. First, we refine the GRS strategy to induce a different key-recovery MiM attack, not deterred by HB+DB's distancebounding. Second, we prove HB+DB impractical as a secure distance-bounding (DB) protocol, as its DB security-levels scale poorly compared to other DB protocols. Third, we refute that HB+DB's security against passive attackers relies on the hardness of LPN; moreover, (erroneously) requiring such hardness lowers HB+DB's efficiency and security. We also propose anew distance-bounding protocol called BLOG. It retains parts of HB+DB, yet BLOG is provably secure and enjoys better (asymptotical) security.
We contribute a scalable, open source implementation of the Pooled Time Series (PoT) algorithm from CVPR 2015. The algorithm is evaluated on approximately 6800 human trafficking (HT) videos collected from the deep and dark web, and on an open dataset: the Human Motion Database (HMDB). We describe PoT and our motivation for using it on larger data and the issues we encountered. Our new solution reimagines PoT as an Apache Hadoop-based algorithm. We demonstrate that our new Hadoop-based algorithm successfully identifies similar videos in the HT and HMDB datasets and we evaluate the algorithm qualitatively and quantitatively.
This paper explores the process of collective crisis problem-solving in the darkweb. We conducted a preliminary study on one of the Tor-based darkweb forums, during the shutdown of two marketplaces. Content analysis suggests that distrust permeated the forum during the marketplace shutdowns. We analyzed the debates concerned with suspicious claims and conspiracies. The results suggest that a black-market crisis potentially offers an opportunity for cyber-intelligence to disrupt the darkweb by engendering internal conflicts. At the same time, the study also shows that darkweb members were adept at reaching collective solutions by sharing new market information, more secure technologies, and alternative routes for economic activities.
Tor is a well known and widely used darknet, known for its anonymity. However, while its protocol and relay security have already been extensively studied, to date there is no comprehensive analysis of the structure and privacy of its Web Hidden Service. To fill this gap, we developed a dedicated analysis platform and used it to crawl and analyze over 1.5M URLs hosted in 7257 onion domains. For each page we analyzed its links, resources, and redirections graphs, as well as the language and category distribution. According to our experiments, Tor hidden services are organized in a sparse but highly connected graph, in which around 10% of the onions sites are completely isolated. Our study also measures for the first time the tight connection that exists between Tor hidden services and the Surface Web. In fact, more than 20% of the onion domains we visited imported resources from the Surface Web, and links to the Surface Web are even more prevalent than to other onion domains. Finally, we measured for the first time the prevalence and the nature of web tracking in Tor hidden services, showing that, albeit not as widespread as in the Surface Web, tracking is notably present also in the Dark Web: more than 40% of the scripts are used for this purpose, with the 70% of them being completely new tracking scripts unknown by existing anti-tracking solutions.
Searching and retrieving information from the Web is a primary activity needed to monitor the development and usage of Web resources. Possible benefits include improving user experience (e.g. by optimizing query results) and enforcing data/user security (e.g. by identifying harmful websites). Motivated by the lack of ready-to-use solutions, in this paper we present a flexible and accessible toolkit for structure and content mining, able to crawl, download, extract and index resources from the Web. While being easily configurable to work in the "surface" Web, our suite is specifically tailored to explore the Tor dark Web, i.e. the ensemble of Web servers composing the world's most famous darknet. Notably, the toolkit is not just a Web scraper, but it includes two mining modules, respectively able to prepare content to be fed to an (external) semantic engine, and to reconstruct the graph structure of the explored portion of the Web. Other than discussing in detail the design, features and performance of our toolkit, we report the findings of a preliminary run over Tor, that clarify the potential of our solution.
The Dark Web is known as the part of the Internet operated by decentralized and anonymous-preserving protocols like Tor. To date, the research community has focused on understanding the size and characteristics of the Dark Web and the services and goods that are offered in its underground markets. However, little is still known about the attacks landscape in the Dark Web. For the traditional Web, it is now well understood how websites are exploited, as well as the important role played by Google Dorks and automated attack bots to form some sort of "background attack noise" to which public websites are exposed. This paper tries to understand if these basic concepts and components have a parallel in the Dark Web. In particular, by deploying a high interaction honeypot in the Tor network for a period of seven months, we conducted a measurement study of the type of attacks and of the attackers behavior that affect this still relatively unknown corner of the Web.
According to the new Tor network (6.0.5 version) can help the domestic users easily realize "over the wall", and of course criminals may use it to visit deep and dark website also. The paper analyzes the core technology of the new Tor network: the new flow obfuscation technology based on meek plug-in and real instance is used to verify the new Tor network's fast connectivity. On the basis of analyzing the traffic confusion mechanism and the network crime based on Tor, it puts forward some measures to prevent the using of Tor network to implement network crime.
Traffic classification, i.e. associating network traffic to the application that generated it, is an important tool for several tasks, spanning on different fields (security, management, traffic engineering, R&D). This process is challenged by applications that preserve Internet users' privacy by encrypting the communication content, and even more by anonymity tools, additionally hiding the source, the destination, and the nature of the communication. In this paper, leveraging a public dataset released in 2017, we provide (repeatable) classification results with the aim of investigating to what degree the specific anonymity tool (and the traffic it hides) can be identified, when compared to the traffic of the other considered anonymity tools, using machine learning approaches based on the sole statistical features. To this end, four classifiers are trained and tested on the dataset: (i) Naïve Bayes, (ii) Bayesian Network, (iii) C4.5, and (iv) Random Forest. Results show that the three considered anonymity networks (Tor, I2P, JonDonym) can be easily distinguished (with an accuracy of 99.99%), telling even the specific application generating the traffic (with an accuracy of 98.00%).