Biblio
We re-define multimodality and introduce a simple approach to multimodal and arbitrary style transfer. Conventionally, style transfer methods are limited to synthesizing a deterministic output based on a single style, and there has been no work that can generate multiple images of various details, or multimodality, given a single style. In this work, we explore a way to achieve multimodal and arbitrary style transfer by injecting noise to a unimodal method. This novel approach does not require any trainable parameters, and can be readily applied to any unimodal style transfer methods with separate style encoding sub-network in literature. Experimental results show that while being able to transfer an image to multiple domains in various ways, the image quality is highly competitive with contemporary models in style transfer.
Identifying services constituting traffic from given IP network flows is essential to various applications, such as the management of quality of service (QoS) and the prevention of security issues. Typical methods for achieving this objective include identifications based on IP addresses and port numbers. However, such methods are not sufficiently accurate and require improvement. Deep Packet Inspection (DPI) is one of the most promising methods for improving the accuracy of identification. In addition, many current IP flows are encrypted using Transport Layer Security (TLS). Hence, it is necessary for identification methods to analyze flows encrypted by TLS. For that reason, a service identification method based on DPI and n-gram that focuses only on the non-encrypted parts in the TLS session establishment was proposed. However, there is room for improvement in identification accuracy because this method analyzes all the non-encrypted parts including Random Values without protocol analyses. In this paper, we propose a method for identifying the service from given IP flows based on analysis of Server Name Indication (SNI). The proposed method clusters flow according to the value of SNI and identify services from the occurrences of all clusters. Our evaluations, which involve identifications of services on Google and Yahoo sites, demonstrate that the proposed method can identify services more accurately than the existing method.
FastChain is a simulator built in NS-3 which simulates the networked battlefield scenario with military applications, connecting tankers, soldiers and drones to form Internet-of-Battlefield-Things (IoBT). Computing, storage and communication resources in IoBT are limited during certain situations in IoBT. Under these circumstances, these resources should be carefully combined to handle the task to accomplish the mission. FastChain simulator uses Sharding approach to provide an efficient solution to combine resources of IoBT devices by identifying the correct and the best set of IoBT devices for a given scenario. Then, the set of IoBT devices for a given scenario collaborate together for sharding enabled Blockchain technology. Interested researchers, policy makers and developers can download and use the FastChain simulator to design, develop and evaluate blockchain enabled IoBT scenarios that helps make robust and trustworthy informed decisions in mission-critical IoBT environment.
With the development of IoT and 5G networks, the demand for the next-generation intelligent transportation system has been growing at a rapid pace. Dynamic mapping has been considered one of the key technologies to reduce traffic accidents and congestion in the intelligent transportation system. However, as the number of vehicles keeps growing, a huge volume of mapping traffic may overload the central cloud, leading to serious performance degradation. In this paper, we propose and prototype a CUPS (control and user plane separation)-based edge computing architecture for the dynamic mapping and quantify its benefits by prototyping. There are a couple of merits of our proposal: (i) we can mitigate the overhead of the networks and central cloud because we only need to abstract and send global dynamic mapping information from the edge servers to the central cloud; (ii) we can reduce the response latency since the dynamic mapping traffic can be isolated from other data traffic by being generated and distributed from a local edge server that is deployed closer to the vehicles than the central server in cloud. The capabilities of our system have been quantified. The experimental results have shown our system achieves throughput improvement by more than four times, and response latency reduction by 67.8% compared to the conventional central cloud-based approach. Although these results are still obtained from the preliminary evaluations using our prototype system, we believe that our proposed architecture gives insight into how we utilize CUPS and edge computing to enable efficient dynamic mapping applications.
Military technology is ever-evolving to increase the safety and security of soldiers on the field while integrating Internet-of-Things solutions to improve operational efficiency in mission oriented tasks in the battlefield. Centralized communication technology is the traditional network model used for battlefields and is vulnerable to denial of service attacks, therefore suffers performance hazards. They also lead to a central point of failure, due to which, a flexible model that is mobile, resilient, and effective for different scenarios must be proposed. Blockchain offers a distributed platform that allows multiple nodes to update a distributed ledger in a tamper-resistant manner. The decentralized nature of this system suggests that it can be an effective tool for battlefields in securing data communication among Internet-of-Battlefield Things (IoBT). In this paper, we integrate a permissioned blockchain, namely Hyperledger Sawtooth, in IoBT context and evaluate its performance with the goal of determining whether it has the potential to serve the performance needs of IoBT environment. Using different testing parameters, the metric data would help in suggesting the best parameter set, network configuration and blockchain usability views in IoBT context. We show that a blockchain-integrated IoBT platform has heavy dependency on the characteristics of the underlying network such as topology, link bandwidth, jitter, and other communication configurations, that can be tuned up to achieve optimal performance.
Every so often Humans utilize non-verbal gestures (e.g. facial expressions) to express certain information or emotions. Moreover, countless face gestures are expressed throughout the day because of the capabilities possessed by humans. However, the channels of these expression/emotions can be through activities, postures, behaviors & facial expressions. Extensive research unveiled that there exists a strong relationship between the channels and emotions which has to be further investigated. An Automatic Facial Expression Recognition (AFER) framework has been proposed in this work that can predict or anticipate seven universal expressions. In order to evaluate the proposed approach, Frontal face Image Database also named as Japanese Female Facial Expression (JAFFE) is opted as input. This database is further processed with a frequency domain technique known as Discrete Cosine transform (DCT) and then classified using Artificial Neural Networks (ANN). So as to check the robustness of this novel strategy, the random trial of K-fold cross validation, leave one out and person independent methods is repeated many times to provide an overview of recognition rates. The experimental results demonstrate a promising performance of this application.
Numerous antenna design approaches for wearable applications have been investigated in the literature. As on-body wearable communications become more ingrained in our daily activities, the necessity to investigate the impacts of these networks burgeons as a major requirement. In this study, we investigate the human electromagnetic field (EMF) exposure effect from on-body wearable devices at 2.4 GHz and 60 GHz, and compare the results to illustrate how the technology evolution to higher frequencies from wearable communications can impact our health. Our results suggest the average specific absorption rate (SAR) at 60 GHz can exceed the regulatory guidelines within a certain separation distance between a wearable device and the human skin surface. To the best of authors' knowledge, this is the first work that explicitly compares the human EMF exposure at different operating frequencies for on-body wearable communications, which provides a direct roadmap in design of wearable devices to be deployed in the Internet of Battlefield Things (IoBT).
We study the power of interactivity in local differential privacy. First, we focus on the difference between fully interactive and sequentially interactive protocols. Sequentially interactive protocols may query users adaptively in sequence, but they cannot return to previously queried users. The vast majority of existing lower bounds for local differential privacy apply only to sequentially interactive protocols, and before this paper it was not known whether fully interactive protocols were more powerful. We resolve this question. First, we classify locally private protocols by their compositionality, the multiplicative factor by which the sum of a protocol's single-round privacy parameters exceeds its overall privacy guarantee. We then show how to efficiently transform any fully interactive compositional protocol into an equivalent sequentially interactive protocol with a blowup in sample complexity linear in this compositionality. Next, we show that our reduction is tight by exhibiting a family of problems such that any sequentially interactive protocol requires this blowup in sample complexity over a fully interactive compositional protocol. We then turn our attention to hypothesis testing problems. We show that for a large class of compound hypothesis testing problems - which include all simple hypothesis testing problems as a special case - a simple noninteractive test is optimal among the class of all (possibly fully interactive) tests.
In recent years, various cloud-based services have been introduced in our daily lives, and information security is now an important topic for protecting the users. In the literature, many technologies have been proposed and incorporated into different services. Data hiding or steganography is a data protection technology, and images are often used as the cover data. On the other hand, steganalysis is an important tool to test the security strength of a steganography technique. So far, steganalysis has been used mainly for detecting the existence of secret data given an image, i.e., to classify if the given image is a normal or a stego image. In this paper, we investigate the possibility of identifying the locations of the embedded data if the a given image is suspected to be a stego image. The purpose is of two folds. First, we would like to confirm the decision made by the first level steganalysis; and the second is to provide a way to guess the size of the embedded data. Our experimental results show that in most cases the embedding positions can be detected. This result can be useful for developing more secure steganography technologies.