Visible to the public MaeSTrO: A Mobile App for Style Transfer Orchestration Using Neural Networks

TitleMaeSTrO: A Mobile App for Style Transfer Orchestration Using Neural Networks
Publication TypeConference Paper
Year of Publication2018
AuthorsReimann, M., Klingbeil, M., Pasewaldt, S., Semmo, A., Trapp, M., Döllner, J.
Conference Name2018 International Conference on Cyberworlds (CW)
Keywordsadaptive neural networks, Adaptive systems, casual creativity, core technology, creative editing process, creative expression, Creativity, generalized user interface, image processing, inherent limitations, Iterative methods, localized editing process, localized image stylization, low-level controls, MaeSTrO, manifold artistic styles, Mobile app, mobile artists, mobile computing, mobile expressive rendering, Mobile handsets, neural nets, Neural networks, neural style transfer, neural style transfer techniques, non photorealistic rendering, Painting, particular style transfer, Predictive Metrics, pubcrawl, rendering (computer graphics), Resiliency, Scalability, style transfer, style transfer orchestration, Tools, user control, user interfaces, user tests
Abstract

Mobile expressive rendering gained increasing popularity among users seeking casual creativity by image stylization and supports the development of mobile artists as a new user group. In particular, neural style transfer has advanced as a core technology to emulate characteristics of manifold artistic styles. However, when it comes to creative expression, the technology still faces inherent limitations in providing low-level controls for localized image stylization. This work enhances state-of-the-art neural style transfer techniques by a generalized user interface with interactive tools to facilitate a creative and localized editing process. Thereby, we first propose a problem characterization representing trade-offs between visual quality, run-time performance, and user control. We then present MaeSTrO, a mobile app for orchestration of neural style transfer techniques using iterative, multi-style generative and adaptive neural networks that can be locally controlled by on-screen painting metaphors. At this, first user tests indicate different levels of satisfaction for the implemented techniques and interaction design.

DOI10.1109/CW.2018.00016
Citation Keyreimann_maestro_2018