Biblio
We have proposed the Media Access Control method based on the Synchronization Phenomena of coupled oscillators (SP-MAC) to improve a total throughput of wireless terminals connected to a Access Point. SP-MAC can avoid the collision of data frames that occur by applying Carrier Sense Multiple Access with Collision Avoidance (CSMA/CA) based on IEEE 802.11 in Wireless local area networks (WLAN). Furthermore, a new throughput guarantee control method based on SP-MAC has been proposed. This method enable each terminal not only to avoid the collision of frames but also to obtain the requested throughput by adjusting the parameters of SP-MAC. In this paper, we propose a new throughput control method that realizes the fairness among groups of terminals that use the different TCP versions, by taking the advantage of our method that is able to change acquired throughput by adjusting parameters. Moreover, we confirm the effectiveness of the proposed method by the simulation evaluation.
Intrusion Detection system (IDS) was an application which was aimed to monitor network activity or system and it could find if there was a dangerous operation. Implementation of IDS on Software Define Network architecture (SDN) has drawbacks. IDS on SDN architecture might decreasing network Quality of Service (QoS). So the network could not provide services to the existing network traffic. Throughput, delay and packet loss were important parameters of QoS measurement. Snort IDS and bro IDS were tools in the application of IDS on the network. Both had differences, one of which was found in the detection method. Snort IDS used a signature based detection method while bro IDS used an anomaly based detection method. The difference between them had effects in handling the network traffic through it. In this research, we compared both tools. This comparison are done with testing parameters such as throughput, delay, packet loss, CPU usage, and memory usage. From this test, it was found that bro outperform snort IDS for throughput, delay , and packet loss parameters. However, CPU usage and memory usage on bro requires higher resource than snort.
The 2018 Biometric Technology Rally was an evaluation, sponsored by the U.S. Department of Homeland Security, Science and Technology Directorate (DHS S&T), that challenged industry to provide face or face/iris systems capable of unmanned, traveler identification in a high-throughput security environment. Selected systems were installed at the Maryland Test Facility (MdTF), a DHS S&T affiliated bio-metrics testing laboratory, and evaluated using a population of 363 naive human subjects recruited from the general public. The performance of each system was examined based on measured throughput, capture capability, matching capability, and user satisfaction metrics. This research documents the performance of unmanned face and face/iris systems required to maintain an average total subject interaction time of less than 10 seconds. The results highlight discrepancies between the performance of biometric systems as anticipated by the system designers and the measured performance, indicating an incomplete understanding of the main determinants of system performance. Our research shows that failure-to-acquire errors, unpredicted by system designers, were the main driver of non-identification rates instead of failure-to-match errors, which were better predicted. This outcome indicates the need for a renewed focus on reducing the failure-to-acquire rate in high-throughput, unmanned biometric systems.
To enhance the programmability and flexibility of network and service management, the Software-Defined Networking (SDN) paradigm is gaining growing attention by academia and industry. Motivated by its success in wired networks, researchers have recently started to embrace SDN towards developing next generation wireless networks such as Software-Defined Internet of Vehicles (SD-IoV). As the SD-IoV evolves, new security threats would emerge and demand attention. And since the core of the SD-IoV would be the control plane, it is highly vulnerable to Distributed Denial of Service (DDoS) Attacks. In this work, we investigate the impact of DDoS attacks on the controllers in a SD-IoV environment. Through experimental evaluations, we highlight the drastic effects DDoS attacks could have on a SD-IoV in terms of throughput and controller load. Our results could be a starting point to motivate further research in the area of SD-IoV security and would give deeper insights into the problems of DDoS attacks on SD-IoV.
A mobile ad hoc network (MANET) is a collection of mobile nodes that do not need to rely on a pre-existing network infrastructure or centralized administration. Securing MANETs is a serious concern as current research on MANETs continues to progress. Each node in a MANET acts as a router, forwarding data packets for other nodes and exchanging routing information between nodes. It is this intrinsic nature that introduces the serious security issues to routing protocols. A black hole attack is one of the well-known security threats for MANETs. A black hole is a security attack in which a malicious node absorbs all data packets by sending fake routing information and drops them without forwarding them. In order to defend against a black hole attack, in this paper we propose a new threshold-based black hole attack prevention method using multiple RREPs. To investigate the performance of the proposed method, we compared it with existing methods. Our simulation results show that the proposed method outperforms existing methods from the standpoints of packet delivery rate, throughput, and routing overhead.
This paper proposes a generic SATCOM control loop in a generic multivector structure to facilitate predictive analysis for achieving resiliency under time varying circumstances. The control loop provides strategies and actions in the context of game theory to optimize the resources for SATCOM networks. Details of the theoretic game and resources optimization approaches are discussed in the paper.
We propose a coding scheme for covert communication over additive white Gaussian noise channels, which extends a previous construction for discrete memoryless channels. We first show how sparse signaling with On-Off keying fails to achieve the covert capacity but that a modification allowing the use of binary phase-shift keying for "on" symbols recovers the loss. We then construct a modified pulse-position modulation scheme that, combined with multilevel coding, can achieve the covert capacity with low-complexity error-control codes. The main contribution of this work is to reconcile the tension between diffuse and sparse signaling suggested by earlier information-theoretic results.
In this paper, we outline a novel, forward error correction-based information hiding technique for adaptive rate wireless communication systems. Specifically, we propose leveraging the functionality of wireless local area network modulation and coding schemes (MCS) and link adaptation mechanisms to significantly increase covert channel throughput. After describing our generalized information hiding model, we detail implementation of this technique within the IEEE 802.11ad, directional multi-Gigabit standard. Simulation results demonstrate the potential of the proposed techniques to develop reliable, high-throughput covert channels under multiple MCS rates and embedding techniques. Covert channel performance is evaluated in terms of the observed packet error ratio of the underlying communication system as well as the bit error ratio of the hidden data.
Deep packet inspection via regular expression (RE) matching is a crucial task of network intrusion detection systems (IDSes), which secure Internet connection against attacks and suspicious network traffic. Monitoring high-speed computer networks (100 Gbps and faster) in a single-box solution demands that the RE matching, traditionally based on finite automata (FAs), is accelerated in hardware. In this paper, we describe a novel FPGA architecture for RE matching that is able to process network traffic beyond 100 Gbps. The key idea is to reduce the required FPGA resources by leveraging approximate nondeterministic FAs (NFAs). The NFAs are compiled into a multi-stage architecture starting with the least precise stage with a high throughput and ending with the most precise stage with a low throughput. To obtain the reduced NFAs, we propose new approximate reduction techniques that take into account the profile of the network traffic. Our experiments showed that using our approach, we were able to perform matching of large sets of REs from SNORT, a popular IDS, on unprecedented network speeds.
Multi-tag identification technique has been applied widely in the RFID system to increase flexibility of the system. However, it also brings serious tags collision issues, which demands the efficient anti-collision schemes. In this paper, we propose a Multi-target tags assignment slots algorithm based on Hash function (MTSH) for efficient multi-tag identification. The proposed algorithm can estimate the number of tags and dynamically adjust the frame length. Specifically, according to the number of tags, the proposed algorithm is composed of two cases. when the number of tags is small, a hash function is constructed to map the tags into corresponding slots. When the number of tags is large, the tags are grouped and randomly mapped into slots. During the tag identification, tags will be paired with a certain matching rate and then some tags will exit to improve the efficiency of the system. The simulation results indicate that the proposed algorithm outperforms the traditional anti-collision algorithms in terms of the system throughput, stability and identification efficiency.
The nodes in Mobile Ad hoc Network (MANET) can self-assemble themselves, locomote unreservedly and can interact with one another without taking any help from a centralized authority or fixed infrastructure. Due to its continuously changing and self-organizing nature, MANET is vulnerable to a variety of attacks like spoofing attack, wormhole attack, black hole attack, etc. This paper compares and analyzes the repercussion of the wormhole attack on MANET's two common routing protocols of reactive category, specifically, Dynamic Source Routing (DSR) and Ad-hoc On-Demand Distance Vector (AODV) by increasing the number of wormhole tunnels in MANET. The results received by simulation will reveal that DSR is greatly affected by this attack. So, as a solution, a routing algorithm for DSR which is based on trust is proposed to prevent the routes from caching malicious nodes.
Caching methods are developed since 50 years for paging in CPU and database systems, and since 25 years for web caching as main application areas among others. Pages of unique size are usual in CPU caches, whereas web caches are storing data chunks of different size in a widely varying range. We study the impact of different object sizes on the performance and the overhead of web caching. This entails different caching goals, starting from the byte and object hit ratio to a generalized value hit ratio for optimized costs and benefits of caching regarding traffic engineering (TE), reduced delays and other QoS measures. The selection of the cache contents turns out to be crucial for the web cache efficiency with awareness of the size and other properties in a score for each object. We introduce a new class of rank exchange caching methods and show how their performance compares to other strategies with extensions needed to include the size and scores for QoS and TE caching goals. Finally, we derive bounds on the object, byte and value hit ratio for the independent request model (IRM) based on optimum knapsack solutions of the cache content.