We are evaluating a new model of password security in which users place pieces on a game board (e.g., chess pieces on a chessboard). The fact that existing systems are either memorable or secure, but not both, motivated our approach. We are testing 14-15 year old high school students, college students 18-30, and older adults 60-80, and we are conducting two types of experiments. First, we are measuring all groups' memories for passwords of two and four game pieces (after a 20-minute filled delay).