Biblio
The usage of robot is rapidly growth in our society. The communication link and applications connect the robots to their clients or users. This communication link and applications are normally connected through some kind of network connections. This network system is amenable of being attached and vulnerable to the security threats. It is a critical part for ensuring security and privacy for robotic platforms. The paper, also discusses about several cyber-physical security threats that are only for robotic platforms. The peer to peer applications use in the robotic platforms for threats target integrity, availability and confidential security purposes. A Remote Administration Tool (RAT) was introduced for specific security attacks. An impact oriented process was performed for analyzing the assessment outcomes of the attacks. Tests and experiments of attacks were performed in simulation environment which was based on Gazbo Turtlebot simulator and physically on the robot. A software tool was used for simulating, debugging and experimenting on ROS platform. Integrity attacks performed for modifying commands and manipulated the robot behavior. Availability attacks were affected for Denial-of-Service (DoS) and the robot was not listened to Turtlebot commands. Integrity and availability attacks resulted sensitive information on the robot.
Robots operating alongside humans in field environments have the potential to greatly increase the situational awareness of their human teammates. A significant challenge, however, is the efficient conveyance of what the robot perceives to the human in order to achieve improved situational awareness. We believe augmented reality (AR), which allows a human to simultaneously perceive the real world and digital information situated virtually in the real world, has the potential to address this issue. Motivated by the emerging prevalence of practical human-wearable AR devices, we present a system that enables a robot to perform cooperative search with a human teammate, where the robot can both share search results and assist the human teammate in navigation to the search target. We demonstrate this ability in a search task in an uninstrumented environment where the robot identifies and localizes targets and provides navigation direction via AR to bring the human to the correct target.
We determine the semantic security capacity for quantum wiretap channels. We extend methods for classical channels to quantum channels to demonstrate that a strongly secure code guarantees a semantically secure code with the same secrecy rate. Furthermore, we show how to transform a non-secure code into a semantically secure code by means of biregular irreducible functions (BRI functions). We analyze semantic security for classical-quantum channels and for quantum channels.
For streaming applications, we consider parallel burst erasure channels in the presence of an eavesdropper. The legitimate receiver must perfectly recover each source symbol subject to a decoding delay constraint without the eavesdropper gaining any information from his observation. For a certain class of code parameters, we propose delay-optimal M-link codes that recover multiple bursts of erasures of a limited length, and where the codes provide perfect security even if the eavesdropper can observe a link of his choice. Our codes achieve the maximum secrecy rate for the channel model.
Neural Style Transfer based on convolutional neural networks has produced visually appealing results for image and video data in the recent years where e.g. the content of a photo and the style of a painting are merged to a novel piece of digital art. In practical engineering development, we utilize 3D objects as standard for optimizing digital shapes. Since these objects can be represented as binary 3D voxel representation, we propose to extend the Neural Style Transfer method to 3D geometries in analogy to 2D pixel representations. In a series of experiments, we first evaluate traditional Neural Style Transfer on 2D binary monochromatic images. We show that this method produces reasonable results on binary images lacking color information and even improve them by introducing a standardized Gram matrix based loss function for style. For an application of Neural Style Transfer on 3D voxel primitives, we trained several classifier networks demonstrating the importance of a meaningful convolutional network architecture. The standardization of the Gram matrix again strongly contributes to visually improved, less noisy results. We conclude that Neural Style Transfer extended by a standardization of the Gram matrix is a promising approach for generating novel 3D voxelized objects and expect future improvements with increasing graphics memory availability for finer object resolutions.
Style transfer is a research hotspot in computer vision. Up to now, it is still a challenge although many researches have been conducted on it for high quality style transfer. In this work, we propose an algorithm named ASTCNN which is a real-time Arbitrary Style Transfer Convolution Neural Network. The ASTCNN consists of two independent encoders and a decoder. The encoders respectively extract style and content features from style and content and the decoder generates the style transferred image images. Experimental results show that ASTCNN achieves higher quality output image than the state-of-the-art style transfer algorithms and the floating point computation of ASTCNN is 23.3% less than theirs.
In this study we propose a novel method for drone surveillance that can simultaneously analyze time-frequency responses in all pixels of a high-frame-rate video. The propellers of flying drones rotate at hundreds of Hz and their principal vibration frequency components are much higher than those of their background objects. To separate the pixels around a drone's propellers from its background, we utilize these time-series features for vibration source localization with pixel-level short-time Fourier transform (STFT). We verify the relationship between the number of taps in the STFT computation and the performance of our algorithm, including the execution time and the localization accuracy, by conducting experiments under various conditions, such as degraded appearance, weather, and defocused blur. The robustness of the proposed algorithm is also verified by localizing a flying multi-copter in real-time in an outdoor scenario.
With the rapid development of the mobile Internet, Android has been the most popular mobile operating system. Due to the open nature of Android, c countless malicious applications are hidden in a large number of benign applications, which pose great threats to users. Most previous malware detection approaches mainly rely on features such as permissions, API calls, and opcode sequences. However, these approaches fail to capture structural semantics of applications. In this paper, we propose AMDroid that leverages function call graphs (FCGs) representing the behaviors of applications and applies graph kernels to automatically learn the structural semantics of applications from FCGs. We evaluate AMDroid on the Genome Project, and the experimental results show that AMDroid is effective to detect Android malware with 97.49% detection accuracy.
The rapid growth of Android malware has posed severe security threats to smartphone users. On the basis of the familial trait of Android malware observed by previous work, the familial analysis is a promising way to help analysts better focus on the commonalities of malware samples within the same families, thus reducing the analytical workload and accelerating malware analysis. The majority of existing approaches rely on supervised learning and face three main challenges, i.e., low accuracy, low efficiency, and the lack of labeled dataset. To address these challenges, we first construct a fine-grained behavior model by abstracting the program semantics into a set of subgraphs. Then, we propose SRA, a novel feature that depicts the similarity relationships between the Structural Roles of sensitive API call nodes in subgraphs. An SRA is obtained based on graph embedding techniques and represented as a vector, thus we can effectively reduce the high complexity of graph matching. After that, instead of training a classifier with labeled samples, we construct malware link network based on SRAs and apply community detection algorithms on it to group the unlabeled samples into groups. We implement these ideas in a system called GefDroid that performs Graph embedding based familial analysis of AnDroid malware using unsupervised learning. Moreover, we conduct extensive experiments to evaluate GefDroid on three datasets with ground truth. The results show that GefDroid can achieve high agreements (0.707-0.883 in term of NMI) between the clustering results and the ground truth. Furthermore, GefDroid requires only linear run-time overhead and takes around 8.6s to analyze a sample on average, which is considerably faster than the previous work.
The major challenge of Real Time Protocol is to balance efficiency and fairness over limited bandwidth. MPTCP has proved to be effective for multimedia and real time networks. Ideally, an MPTCP sender should couple the subflows sharing the bottleneck link to provide TCP friendliness. However, existing shared bottleneck detection scheme either utilize end-to-end delay without consideration of multiple bottleneck scenario, or identify subflows on switch at the expense of operation overhead. In this paper, we propose a lightweight yet accurate approach, EMPTCP, to detect shared bottleneck. EMPTCP uses the widely deployed ECN scheme to capture the real congestion state of shared bottleneck, while at the same time can be transparently utilized by various enhanced MPTCP protocols. Through theory analysis, simulation test and real network experiment, we show that EMPTCP achieves higher than 90% accuracy in shared bottleneck detection, thus improving the network efficiency and fairness.
Designing a machine learning based network intrusion detection system (IDS) with high-dimensional features can lead to prolonged classification processes. This is while low-dimensional features can reduce these processes. Moreover, classification of network traffic with imbalanced class distributions has posed a significant drawback on the performance attainable by most well-known classifiers. With the presence of imbalanced data, the known metrics may fail to provide adequate information about the performance of the classifier. This study first uses Principal Component Analysis (PCA) as a feature dimensionality reduction approach. The resulting low-dimensional features are then used to build various classifiers such as Random Forest (RF), Bayesian Network, Linear Discriminant Analysis (LDA) and Quadratic Discriminant Analysis (QDA) for designing an IDS. The experimental findings with low-dimensional features in binary and multi-class classification show better performance in terms of Detection Rate (DR), F-Measure, False Alarm Rate (FAR), and Accuracy. Furthermore, in this paper, we apply a Multi-Class Combined performance metric Combi ned Mc with respect to class distribution through incorporating FAR, DR, Accuracy, and class distribution parameters. In addition, we developed a uniform distribution based balancing approach to handle the imbalanced distribution of the minority class instances in the CICIDS2017 network intrusion dataset. We were able to reduce the CICIDS2017 dataset's feature dimensions from 81 to 10 using PCA, while maintaining a high accuracy of 99.6% in multi-class and binary classification.
In medical human-robot interactions, trust plays an important role since for patients there may be more at stake than during other kinds of encounters with robots. In the current study, we address issues of trust in the interaction with a prototype of a therapeutic robot, the Universal RoboTrainer, in which the therapist records patient-specific tasks for the patient by means of kinesthetic guidance of the patients arm, which is connected to the robot. We carried out a user study with twelve pairs of participants who collaborate on recording a training program on the robot. We examine a) the degree with which participants identify the situation as uncomfortable or distressing, b) participants' own strategies to mitigate that stress, c) the degree to which the robot is held responsible for the problems occurring and the amount of agency ascribed to it, and d) when usability issues arise, what effect these have on participants' trust. We find signs of distress mostly in contexts with usability issues, as well as many verbal and kinesthetic mitigation strategies intuitively employed by the participants. Recommendations for robots to increase users' trust in kinesthetic interactions include the timely production of verbal cues that continuously confirm that everything is alright as well as increased contingency in the presentation of strategies for recovering from usability issues arising.
Project Aquaticus is a human-robot teaming competition on the water involving autonomous surface vehicles and human operated motorized kayaks. Teams composed of both humans and robots share the same physical environment to play capture the flag. In this paper, we present results from seven competitions of our half-court (one participant versus one robot) game. We found that participants indicated more trust in more aggressive behaviors from robots.
Internet of Things (IoT) technology is emerging to advance the modern defense and warfare applications because the battlefield things, such as combat equipment, warfighters, and vehicles, can sense and disseminate information from the battlefield to enable real-time decision making on military operations and enhance autonomy in the battlefield. Since this Internet-of-Battlefield Things (IoBT) environment is highly heterogeneous in terms of devices, network standards, platforms, connectivity, and so on, it introduces trust, security, and privacy challenges when battlefield entities exchange information with each other. To address these issues, we propose a Blockchain-empowered auditable platform for IoBT and describe its architectural components, such as battlefield-sensing layer, network layer, and consensus and service layer, in depth. In addition to the proposed layered architecture, this paper also presents several open research challenges involved in each layer to realize the Blockchain-enabled IoBT platform.