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2020-09-11
Spradling, Matthew, Allison, Mark, Tsogbadrakh, Tsenguun, Strong, Jay.  2019.  Toward Limiting Social Botnet Effectiveness while Detection Is Performed: A Probabilistic Approach. 2019 International Conference on Computational Science and Computational Intelligence (CSCI). :1388—1391.
The prevalence of social botnets has increased public distrust of social media networks. Current methods exist for detecting bot activity on Twitter, Reddit, Facebook, and other social media platforms. Most of these detection methods rely upon observing user behavior for a period of time. Unfortunately, the behavior observation period allows time for a botnet to successfully propagate one or many posts before removal. In this paper, we model the post propagation patterns of normal users and social botnets. We prove that a botnet may exploit deterministic propagation actions to elevate a post even with a small botnet population. We propose a probabilistic model which can limit the impact of social media botnets until they can be detected and removed. While our approach maintains expected results for non-coordinated activity, coordinated botnets will be detected before propagation with high probability.
2020-09-04
Elliott, Sean.  2019.  Nash Equilibrium of Multiple, Non-Uniform Bitcoin Block Withholding Attackers. 2019 2nd International Conference on Data Intelligence and Security (ICDIS). :144—151.
This research analyzes a seemingly malicious behavior known as a block withholding (BWH) attack between pools of cryptocurrency miners in Bitcoin-like systems featuring blockchain distributed databases. This work updates and builds on a seminal paper, The Miner's Dilemma, which studied a simplified scenario and showed that a BWH attack can be rational behavior that is profitable for the attacker. The new research presented here provides an in-depth profit analysis of a more complex and realistic BWH attack scenario, which includes mutual attacks between multiple, non-uniform Bitcoin mining pools. As a result of mathematical analysis and MATLAB modeling, this paper illustrates the Nash equilibrium conditions of a system of independent mining pools with varied mining rates and computes the equilibrium rates of mutual BWH attack. The analysis method quantifies the additional profit the largest pools extract from the system at the expense of the smaller pools. The results indicate that while the presence of BWH is a net negative for smaller pools, they must participate in BWH to maximize their remaining profits, and the results quantify the attack rates the smaller pools must maintain. Also, the smallest pools maximize profit by not attacking at all-that is, retaliation is not a rational move for them.
Sadkhan, Sattar B., Reda, Dhilal M..  2018.  Best Strategies of Choosing Crypto-System’s Key for Cryptographer and Attacker Based on Game Theory. 2018 Al-Mansour International Conference on New Trends in Computing, Communication, and Information Technology (NTCCIT). :1—6.
One of the most important strength features of crypto-system's is the key space. As a result, whenever the system has more key space, it will be more resistant to attack. The weakest type of attack on the key space is Brute Force attack, which tests all the keys on the ciphertext in order to get the plaintext. But there are several strategies that can be considered by the attacker and cryptographer related to the selection of the right key with the lowest cost (time). Game theory is a mathematical theory that draws the best strategies for most problems. This research propose a new evaluation method which is employing game theory to draw best strategies for both players (cryptographer & attacker).
2020-08-17
Yang, Shiman, Shi, Yijie, Guo, Fenzhuo.  2019.  Risk Assessment of Industrial Internet System By Using Game-Attack Graphs. 2019 IEEE 5th International Conference on Computer and Communications (ICCC). :1660–1663.
In this paper, we propose a game-attack graph-based risk assessment model for industrial Internet system. Firstly, use non-destructive asset profiling to scan components and devices included in the system and their open services and communication protocols. Further compare the CNVD and CVE to find the vulnerability through the search engine keyword segment matching method, and generate an asset threat list. Secondly, build the attack rule base based on the network information, and model the system using the attribute attack graph. Thirdly, combine the game theory with the idea of the established model. Finally, optimize and quantify the analysis to get the best attack path and the best defense strategy.
2020-08-07
Zhu, Weijun, Liu, Yichen, Fan, Yongwen, Liu, Yang, Liu, Ruitong.  2019.  If Air-Gap Attacks Encounter the Mimic Defense. 2019 9th International Conference on Information Science and Technology (ICIST). :485—490.
Air-gap attacks and mimic defense are two emerging techniques in the field of network attack and defense, respectively. However, direct confrontation between them has not yet appeared in the real world. Who will be the winner, if air-gap attacks encounter mimic defense? To this end, a preliminary analysis is conducted for exploring the possible the strategy space of game according to the core principles of air-gap attacks and mimic defense. On this basis, an architecture model is proposed, which combines some detectors for air-gap attacks and mimic defense devices. First, a Dynamic Heterogeneous Redundancy (DHR) structure is employed to be on guard against malicious software of air-gap attacks. Second, some detectors for air-gap attacks are used to detect some signal sent by air-gap attackers' transmitter. Third, the proposed architecture model is obtained by organizing the DHR structure and the detectors for air-gap attacks with some logical relationship. The simulated experimental results preliminarily confirm the power of the new model.
2020-08-03
Chowdhary, Ankur, Sengupta, Sailik, Alshamrani, Adel, Huang, Dijiang, Sabur, Abdulhakim.  2019.  Adaptive MTD Security using Markov Game Modeling. 2019 International Conference on Computing, Networking and Communications (ICNC). :577–581.
Large scale cloud networks consist of distributed networking and computing elements that process critical information and thus security is a key requirement for any environment. Unfortunately, assessing the security state of such networks is a challenging task and the tools used in the past by security experts such as packet filtering, firewall, Intrusion Detection Systems (IDS) etc., provide a reactive security mechanism. In this paper, we introduce a Moving Target Defense (MTD) based proactive security framework for monitoring attacks which lets us identify and reason about multi-stage attacks that target software vulnerabilities present in a cloud network. We formulate the multi-stage attack scenario as a two-player zero-sum Markov Game (between the attacker and the network administrator) on attack graphs. The rewards and transition probabilities are obtained by leveraging the expert knowledge present in the Common Vulnerability Scoring System (CVSS). Our framework identifies an attacker's optimal policy and places countermeasures to ensure that this attack policy is always detected, thus forcing the attacker to use a sub-optimal policy with higher cost.
Seetharaman, R., Subramaniam, L.Harihara, Ramanathan, S..  2019.  Mobile Ad Hoc Network for Security Enhancement. 2019 2nd International Conference on Power and Embedded Drive Control (ICPEDC). :279–282.

This project enhances the security in which Ad Hoc On-Demand Distance Vector (AODV) routing protocol for MANETs with the game theoretical approach. This is achieved by using public key and private key for encryption and decryption processes. Proactive and reactive method is implemented in the proposed system. Reactive method is done in identification process but in proactive method is used to identify the nodes and also block the hackers node, then change the direction of data transmission to good nodes. This application can be used in military, research, confidential and emergency circumferences.

2020-07-27
Xu, Shuiling, Ji, Xinsheng, Liu, Wenyan.  2019.  Enhancing the Reliability of NFV with Heterogeneous Backup. 2019 IEEE 3rd Information Technology, Networking, Electronic and Automation Control Conference (ITNEC). :923–927.
Virtual network function provides tenant with flexible and scalable end-to-end service chaining in the cloud computing and data center environments. However, comparing with traditional hardware network devices, the uncertainty caused by software and virtualization of Network Function Virtualization expands the attack surface, making the network node vulnerable to a certain types of attacks. The existing approaches for solving the problem of reliability are able to reduce the impact of failure of physical devices, but pay little attention to the attack scenario, which could be persistent and covert. In this paper, a heterogeneous backup strategy is brought up, enhancing the intrusion tolerance of NFV SFC by dynamically switching the VNF executor. The validity of the method is verified by simulation and game theory analysis.
2020-07-24
Talebi, Shahriar, Simaan, Marwan A., Qu, Zhihua.  2019.  Decision-Making in Complex Dynamical Systems of Systems With One Opposing Subsystem. 2019 18th European Control Conference (ECC). :2789—2795.
Many complex dynamical systems consist of a large number of interacting subsystems that operate harmoniously and make decisions that are designed for the benefit of the entire enterprise. If, in an attempt to disrupt the operation of the entire system, one subsystem gets attacked and is made to operate in a manner that is adversarial with the others, then the entire system suffers, resulting in an adversarial decision-making environment among its subsystems. Such an environment may affect not only the decision-making process of the attacked subsystem but also possibly the other remaining subsystems as well. The disruption caused by the attacked subsystem may cause the remaining subsystems to either coalesce as a unified team making team-based decisions, or disintegrate and act as independent decision-making entities. The decision-making process in these types of complex systems of systems is best analyzed within the general framework of cooperative and non-cooperative game theory. In this paper, we will develop an analysis that provides a theoretical basis for modeling the decision-making process in such complex systems. We show how cooperation among the subsystems can produce Noninferior Nash Strategies (NNS) that are fair and acceptable to all subsystems within the team while at the same time provide the subsystems in the team with the security of the Nash equilibrium against the opposing attacked subsystem. We contrast these strategies with the all Nash Strategies (NS) that would result if the operation of the entire system disintegrated and became adversarial among all subsystems as a result of the attack. An example of a system consisting of three subsystems with one opposing subsystem as a result of an attack is included to illustrate the results.
Chernov, Denis, Sychugov, Alexey.  2019.  Development of a Mathematical Model of Threat to Information Security of Automated Process Control Systems. 2019 International Russian Automation Conference (RusAutoCon). :1—5.
The authors carry out the analysis of the process of modeling threats to information security of automated process control systems. Basic principles of security threats model formation are considered. The approach to protection of automated process control systems based on the Shtakelberg game in a strategic form was modeled. An abstract mathematical model of information security threats to automated process control systems was developed. A formalized representation of a threat model is described, taking into account an intruder's potential. Presentation of the process of applying the described threat model in the form of a continuous Deming-Shewhart cycle is proposed.
Li, Qi, Ma, Jianfeng, Xiong, Jinbo, Zhang, Tao, Liu, Ximeng.  2013.  Fully Secure Decentralized Key-Policy Attribute-Based Encryption. 2013 5th International Conference on Intelligent Networking and Collaborative Systems. :220—225.

In previous multi-authority key-policy attribute-based Encryption (KP-ABE) schemes, either a super power central authority (CA) exists, or multiple attribute authorities (AAs) must collaborate in initializing the system. In addition, those schemes are proved security in the selective model. In this paper, we propose a new fully secure decentralized KP-ABE scheme, where no CA exists and there is no cooperation between any AAs. To become an AA, a participant needs to create and publish its public parameters. All the user's private keys will be linked with his unique global identifier (GID). The proposed scheme supports any monotonic access structure which can be expressed by a linear secret sharing scheme (LSSS). We prove the full security of our scheme in the standard model. Our scheme is also secure against at most F-1 AAs corruption, where F is the number of AAs in the system. The efficiency of our scheme is almost as well as that of the underlying fully secure single-authority KP-ABE system.

2020-07-20
Nguyen, Lan K., Tringe, Joseph W., Bosler, Clayton, Brunnenmeyer, David.  2019.  An Algorithmic Approach to Highly Resilient SATCOM. MILCOM 2019 - 2019 IEEE Military Communications Conference (MILCOM). :89–94.

This paper proposes a generic SATCOM control loop in a generic multivector structure to facilitate predictive analysis for achieving resiliency under time varying circumstances. The control loop provides strategies and actions in the context of game theory to optimize the resources for SATCOM networks. Details of the theoretic game and resources optimization approaches are discussed in the paper.

2020-07-16
Guirguis, Mina, Tahsini, Alireza, Siddique, Khan, Novoa, Clara, Moore, Justin, Julien, Christine, Dunstatter, Noah.  2018.  BLOC: A Game-Theoretic Approach to Orchestrate CPS against Cyber Attacks. 2018 IEEE Conference on Communications and Network Security (CNS). :1—9.

Securing Cyber-Physical Systems (CPS) against cyber-attacks is challenging due to the wide range of possible attacks - from stealthy ones that seek to manipulate/drop/delay control and measurement signals to malware that infects host machines that control the physical process. This has prompted the research community to address this problem through developing targeted methods that protect and check the run-time operation of the CPS. Since protecting signals and checking for errors result in performance penalties, they must be performed within the delay bounds dictated by the control loop. Due to the large number of potential checks that can be performed, coupled with various degrees of their effectiveness to detect a wide range of attacks, strategic assignment of these checks in the control loop is a critical endeavor. To that end, this paper presents a coherent runtime framework - which we coin BLOC - for orchestrating the CPS with check blocks to secure them against cyber attacks. BLOC capitalizes on game theoretical techniques to enable the defender to find an optimal randomized use of check blocks to secure the CPS while respecting the control-loop constraints. We develop a Stackelberg game model for stateless blocks and a Markov game model for stateful ones and derive optimal policies that minimize the worst-case damage from rational adversaries. We validate our models through extensive simulations as well as a real implementation for a HVAC system.

2020-07-06
Lakhno, Valeriy, Kasatkin, Dmytro, Blozva, Andriy.  2019.  Modeling Cyber Security of Information Systems Smart City Based on the Theory of Games and Markov Processes. 2019 IEEE International Scientific-Practical Conference Problems of Infocommunications, Science and Technology (PIC S T). :497–501.
The article considers some aspects of modeling information security circuits for information and communication systems used in Smart City. As a basic research paradigm, the postulates of game theory and mathematical dependencies based on Markov processes were used. Thus, it is possible to sufficiently substantively describe the procedure for selecting rational variants of cyber security systems used to protect information technologies in Smart City. At the same time, using the model proposed by us, we can calculate the probability of cyber threats for the Smart City systems, as well as the cybernetic risks of diverse threats. Further, on the basis of the described indicators, rational contour options are chosen to protect the information systems used in Smart City.
2020-07-03
Soper, Braden C..  2019.  A Cyber-Nuclear Deterrence Game. 2019 57th Annual Allerton Conference on Communication, Control, and Computing (Allerton). :470—479.

The reliability of nuclear command, control and communications has long been identified as a critical component of the strategic stability among nuclear states. Advances in offensive cyber weaponry have the potential to negatively impact this reliability, threatening strategic stability. In this paper we present a game theoretic model of preemptive cyber attacks against nuclear command, control and communications. The model is a modification of the classic two-player game of Chicken, a standard game theoretic model for nuclear brinksmanship. We fully characterize equilibria in both the complete information game and two distinct two-sided incomplete information games. We show that when both players have advanced cyber capabilities conflict is more likely in equilibrium, regardless of information structure. On the other hand, when at most one player has advanced cyber capabilities, strategic stability depends on the information structure. Under complete information, asymmetric cyber capabilities have a stabilizing effect in which the player with strong cyber has the resolve to stand firm in equilibrium. Under incomplete information, asymmetric cyber capabilities can have both stabilizing and destabilizing effects depending on prior beliefs over opponent cyber capabilities.

2020-06-26
Wang, Manxi, Liu, Bingjie, Xu, Haitao.  2019.  Resource Allocation for Threat Defense in Cyber-security IoT system. 2019 28th Wireless and Optical Communications Conference (WOCC). :1—3.
In this paper, we design a model for resource allocation in IoT system considering the cyber security, to achieve optimal resource allocation when defend the attack and threat. The resource allocation problem is constructed as a dynamic game, where the threat level is the state and the defend cost is the objective function. Open loop solution and feedback solutions are both given to the defender as the optimal control variables under different solutions situations. The optimal allocated resource and the optimal threat level for the defender is simulated through the numerical simulations.
2020-06-08
Homsi, Soamar, Quan, Gang, Wen, Wujie, Chapparo-Baquero, Gustavo A., Njilla, Laurent.  2019.  Game Theoretic-Based Approaches for Cybersecurity-Aware Virtual Machine Placement in Public Cloud Clusters. 2019 19th IEEE/ACM International Symposium on Cluster, Cloud and Grid Computing (CCGRID). :272–281.
Allocating several Virtual Machines (VMs) onto a single server helps to increase cloud computing resource utilization and to reduce its operating expense. However, multiplexing VMs with different security levels on a single server gives rise to major VM-to-VM cybersecurity interdependency risks. In this paper, we address the problem of the static VM allocation with cybersecurity loss awareness by modeling it as a two-player zero-sum game between an attacker and a provider. We first obtain optimal solutions by employing the mathematical programming approach. We then seek to find the optimal solutions by quickly identifying the equilibrium allocation strategies in our formulated zero-sum game. We mean by "equilibrium" that none of the provider nor the attacker has any incentive to deviate from one's chosen strategy. Specifically, we study the characteristics of the game model, based on which, to develop effective and efficient allocation algorithms. Simulation results show that our proposed cybersecurity-aware consolidation algorithms can significantly outperform the commonly used multi-dimensional bin packing approaches for large-scale cloud data centers.
He, Fei, Chandrasekar, Santhosh, Rao, Nageswara S. V., Ma, Chris Y. T..  2019.  Effects of Interdependencies on Game-Theoretic Defense of Cyber-Physical Infrastructures. 2019 22th International Conference on Information Fusion (FUSION). :1–8.
Resilience and security of infrastructures depend not only on their constituent systems but also on interdependencies among them. This paper studies how these interdependencies in infrastructures affect the defense effort needed to counter external attacks, by formulating a simultaneous game between a service provider (i.e., defender) and an attacker. Effects of interdependencies in three basic topological structures, namely, bus, star and ring, are considered and compared in terms of the game-theoretic defense strategy. Results show that in a star topology, the attacker's and defender's pure strategies at Nash Equilibrium (NE) are sensitive to interdependency levels whereas in a bus structure, the interdependencies show little impact on both defender's and attacker's pure strategies. The sensitivity estimates of defense and attack strategies at NE with respect to target valuation and unit cost are also presented. The results provide insights into infrastructure design and resource allocation for reinforcement of constituent systems.
Hu, Qin, Wang, Shengling, Cheng, Xiuzhen.  2019.  A Game Theoretic Analysis on Block Withholding Attacks Using the Zero-Determinant Strategy. 2019 IEEE/ACM 27th International Symposium on Quality of Service (IWQoS). :1–10.
In Bitcoin's incentive system that supports open mining pools, block withholding attacks incur huge security threats. In this paper, we investigate the mutual attacks among pools as this determines the macroscopic utility of the whole distributed system. Existing studies on pools' interactive attacks usually employ the conventional game theory, where the strategies of the players are considered pure and equal, neglecting the existence of powerful strategies and the corresponding favorable game results. In this study, we take advantage of the Zero-Determinant (ZD) strategy to analyze the block withholding attack between any two pools, where the ZD adopter has the unilateral control on the expected payoffs of its opponent and itself. In this case, we are faced with the following questions: who can adopt the ZD strategy? individually or simultaneously? what can the ZD player achieve? In order to answer these questions, we derive the conditions under which two pools can individually or simultaneously employ the ZD strategy and demonstrate the effectiveness. To the best of our knowledge, we are the first to use the ZD strategy to analyze the block withholding attack among pools.
van den Berg, Eric, Robertson, Seth.  2019.  Game-Theoretic Planning to Counter DDoS in NEMESIS. MILCOM 2019 - 2019 IEEE Military Communications Conference (MILCOM). :1–6.
NEMESIS provides powerful and cost-effective defenses against extreme Distributed Denial of Service (DDos) attacks through a number of network maneuvers. However, selection of which maneuvers to deploy when and with what parameters requires great care to achieve optimal outcomes in the face of overwhelming attack. Analytical wargaming allows game theoretic optimal Courses of Action (COA) to be created real-time during live operations, orders of magnitude faster than packet-level simulation and with equivalent outcomes to even expert human hand-crafted COAs.
Boubakri, Wided, Abdallah, Walid, Boudriga, Noureddine.  2019.  Game-Based Attack Defense Model to Provide Security for Relay Selection in 5G Mobile Networks. 2019 IEEE Intl Conf on Parallel Distributed Processing with Applications, Big Data Cloud Computing, Sustainable Computing Communications, Social Computing Networking (ISPA/BDCloud/SocialCom/SustainCom). :160–167.

5G mobile networks promise universal communication environment and aims at providing higher bandwidth, increased communication and networking capabilities, and extensive signal coverage by using multiple communication technologies including Device-to-Device (D-to-D). This paradigm, will allow scalable and ubiquitous connectivity for large-scale mobile networks where a huge number of heterogeneous devices with limited resources will cooperate to enhance communication efficiency in terms of link reliability, spectral efficiency, system capacity, and transmission range. However, owing to its decentralized nature, cooperative D-to-D communication could be vulnerable to attacks initiated on relay nodes. Consequently, a source node has the interest to select the more protected relay to ensure the security of its traffic. Nevertheless, an improvement in the protection level has a counterpart cost that must be sustained by the device. To address this trade-off as well as the interaction between the attacker and the source device, we propose a dynamic game theoretic based approach to model and analyze this problem as a cost model. The utility function of the proposed non-cooperative game is based on the concepts of return on protection and return on attack which illustrate the gain of selecting a relay for transmitting a data packet by a source node and the reward of the attacker to perform an attack to compromise the transmitted data. Moreover, we discuss and analyze Nash equilibrium convergence of this attack-defense model and we propose an heuristic algorithm that can determine the equilibrium state in a limited number of running stages. Finally, we perform simulation work to show the effectiveness of the game model in assessing the behavior of the source node and the attacker and its ability to reach equilibrium within a finite number of steps.

Pirani, Mohammad, Nekouei, Ehsan, Sandberg, Henrik, Johansson, Karl Henrik.  2019.  A Game-theoretic Framework for Security-aware Sensor Placement Problem in Networked Control Systems. 2019 American Control Conference (ACC). :114–119.
This paper studies the sensor placement problem in a networked control system for improving its security against cyber-physical attacks. The problem is formulated as a zero-sum game between an attacker and a detector. The attacker's decision is to select f nodes of the network to attack whereas the detector's decision is to place f sensors to detect the presence of the attack signals. In our formulation, the attacker minimizes its visibility, defined as the system L2 gain from the attack signals to the deployed sensors' outputs, and the detector maximizes the visibility of the attack signals. The equilibrium strategy of the game determines the optimal locations of the sensors. The existence of Nash equilibrium for the attacker-detector game is studied when the underlying connectivity graph is a directed or an undirected tree. When the game does not admit a Nash equilibrium, it is shown that the Stackelberg equilibrium of the game, with the detector as the game leader, can be computed efficiently. Our results show that, under the optimal sensor placement strategy, an undirected topology provides a higher security level for a networked control system compared with its corresponding directed topology.
Zhu, Ziming.  2019.  Game theoretic framework for cyber-physical system security incorporating bounded rationality. 2019 International Conference on Wireless and Mobile Computing, Networking and Communications (WiMob). :360–365.

This paper presents a novel game theoretic attack-defence decision making framework for cyber-physical system (CPS) security. Game theory is a powerful tool to analyse the interaction between the attacker and the defender in such scenarios. In the formulation of games, participants are usually assumed to be rational. They will always choose the action to pursuit maximum payoff according to the knowledge of the strategic situation they are in. However, in reality the capacity of rationality is often bounded by the level of intelligence, computational resources and the amount of available information. This paper formulates the concept of bounded rationality into the decision making process, in order to optimise the defender's strategy considering that the defender and the attacker have incomplete information of each other and limited computational capacity. Under the proposed framework, the defender can often benefit from deviating from the minimax Nash Equilibrium strategy, the theoretically expected outcome of rational game playing. Numerical results are presented and discussed in order to demonstrate the proposed technique.

2020-04-13
Wang, Shaoyang, Lv, Tiejun, Zhang, Xuewei.  2019.  Multi-Agent Reinforcement Learning-Based User Pairing in Multi-Carrier NOMA Systems. 2019 IEEE International Conference on Communications Workshops (ICC Workshops). :1–6.
This paper investigates the problem of user pairing in multi-carrier non-orthogonal multiple access (MC-NOMA) systems. Firstly, the hard channel capacity and soft channel capacity are presented. The former depicts the transmission capability of the system that depends on the channel conditions, and the latter refers to the effective throughput of the system that is determined by the actual user demands. Then, two optimization problems to maximize the hard and soft channel capacities are established, respectively. Inspired by the multiagent deep reinforcement learning (MADRL) and convolutional neural network, the user paring network (UP-Net), based on the cooperative game and deep deterministic policy gradient, is designed for solving the optimization problems. Simulation results demonstrate that the performance of the designed UP-Net is comparable to that obtained from the exhaustive search method via the end-to-end low complexity method, which is superior to the common method, and corroborate that the UP-Net focuses more on the actual user demands to improve the soft channel capacity. Additionally and more importantly, the paper makes a useful exploration on the use of MADRL to solve the resource allocation problems in communication systems. Meanwhile, the design method has strong universality and can be easily extended to other issues.
2020-03-09
Prabhakar, Kashish, Dutta, Kaushik, Jain, Rachana, Sharma, Mayank, Khatri, Sunil Kumar.  2019.  Securing Virtual Machines on Cloud through Game Theory Approach. 2019 Amity International Conference on Artificial Intelligence (AICAI). :859–863.

With the ever so growing boundaries for security in the cloud, it is necessary to develop ways to prevent from total cloud server failure. In this paper, we try to design a Game Strategy Block that sets up rules for security based on a tower defence game to secure the hypervisor from potential threats. We also try to define a utility function named the Virtual Machine Vitality Measure (VMVM) that could enlighten on the status of the virtual machines on the virtual environment.