Heterogeneous Multi-Layer Adversarial Network Design for the IoT-Enabled Infrastructures
Title | Heterogeneous Multi-Layer Adversarial Network Design for the IoT-Enabled Infrastructures |
Publication Type | Conference Paper |
Year of Publication | 2017 |
Authors | Chen, J., Touati, C., Zhu, Q. |
Conference Name | GLOBECOM 2017 - 2017 IEEE Global Communications Conference |
Date Published | Dec. 2017 |
Publisher | IEEE |
ISBN Number | 978-1-5090-5019-2 |
Keywords | Algorithm design and analysis, Big Data, coexisting infrastructure network, Communication system security, computer network security, Electronic mail, game theory, Games, heterogeneous multilayer adversarial network design, human factors, infrastructure network operators, Internet, Internet of battlefield things, Internet of Things, iobt, IoT-enabled infrastructures, multilayer system architecture, Nash equilibrium, network connectivity, optimisation, overlaid device network, pubcrawl, resilience, Resiliency, Scalability, smart everything initiatives, subgame perfect Nash equilibrium, three-player three-stage game theoretic framework, underlaid device network, Wireless communication |
Abstract | The emerging Internet of Things (IoT) applications that leverage ubiquitous connectivity and big data are facilitating the realization of smart everything initiatives. IoT-enabled infrastructures have naturally a multi-layer system architecture with an overlaid or underlaid device network and its coexisting infrastructure network. The connectivity between different components in these two heterogeneous networks plays an important role in delivering real-time information and ensuring a high-level situational awareness. However, IoT- enabled infrastructures face cyber threats due to the wireless nature of communications. Therefore, maintaining the network connectivity in the presence of adversaries is a critical task for the infrastructure network operators. In this paper, we establish a three-player three-stage game-theoretic framework including two network operators and one attacker to capture the secure design of multi- layer infrastructure networks by allocating limited resources. We use subgame perfect Nash equilibrium (SPE) to characterize the strategies of players with sequential moves. In addition, we assess the efficiency of the equilibrium network by comparing with its team optimal solution counterparts in which two network operators can coordinate. We further design a scalable algorithm to guide the construction of the equilibrium IoT-enabled infrastructure networks. Finally, we use case studies on the emerging paradigm of Internet of Battlefield Things (IoBT) to corroborate the obtained results. |
URL | https://ieeexplore.ieee.org/document/8254620 |
DOI | 10.1109/GLOCOM.2017.8254620 |
Citation Key | chen_heterogeneous_2017 |
- IoT-enabled infrastructures
- Wireless communication
- underlaid device network
- three-player three-stage game theoretic framework
- subgame perfect Nash equilibrium
- smart everything initiatives
- Scalability
- Resiliency
- resilience
- pubcrawl
- overlaid device network
- optimisation
- network connectivity
- Nash Equilibrium
- multilayer system architecture
- Algorithm design and analysis
- iobt
- Internet of Things
- Internet of battlefield things
- internet
- infrastructure network operators
- Human Factors
- heterogeneous multilayer adversarial network design
- Games
- game theory
- Electronic mail
- computer network security
- Communication system security
- coexisting infrastructure network
- Big Data